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ScenePhysicsWorldClassBodyCharacterDataGroundState Enumeration

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public enum CharacterDataGroundState
Members
  Member nameValueDescription
OnGround0 Character is on the ground and can move freely.
OnSteepGround1 Character is on a slope that is too steep and can't climb up any further. The caller should start applying downward velocity if sliding from the slope is desired.
NotSupported2 Character is touching an object, but is not supported by it and should fall. The GetGroundXXX functions will return information about the touched object.
InAir3 Character is in the air and is not touching anything.
See Also