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CullingMode Enumeration

Hardware culling modes based on vertex winding. This setting applies to how the hardware API culls triangles it is sent.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2022.1.1.0 (2022.1.1.0)
Syntax
C#
public enum CullingMode
Members
  Member nameValueDescription
None1 Hardware never culls triangles and renders everything it receives.
Clockwise2 Hardware culls triangles whose vertices are listed clockwise in the view (default).
Anticlockwise3 Hardware culls triangles whose vertices are listed anticlockwise in the view.
See Also