RenderingPipeline_Basic Class |
Namespace: NeoAxis
public class RenderingPipeline_Basic : RenderingPipeline
The RenderingPipeline_Basic type exposes the following members.
Name | Description | |
---|---|---|
![]() | RenderingPipeline_Basic | Initializes a new instance of the RenderingPipeline_Basic class |
Name | Description | |
---|---|---|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() ![]() | BrdfLUT | |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | DebugDrawDecals |
Whether to display decals.
|
![]() | DebugDrawDeferredPass |
Whether to display objects that are rendered with deferred shading.
|
![]() | DebugDrawForwardOpaquePass |
Whether to display opaque objects, that are drawn with forward rendering.
|
![]() | DebugDrawForwardTransparentPass |
Whether to display transparent objects, that are drawn with forward rendering.
|
![]() | DebugDrawLayers |
Whether to display layers.
|
![]() | DebugDrawSimple3DRenderer |
Whether to display various auxiliary geometry that is drawn with Simple 3D Renderer.
|
![]() | DebugDrawUI |
Whether to display UI elements.
|
![]() | DebugMode |
Specifies the debug mode.
|
![]() | DeferredShading |
Enables the deferred shading. For Auto mode deferred shading is enabled, but not for Intel GPUs. Limited devices (mobile) are not support deferred shading.
(Inherited from RenderingPipeline.) |
![]() | DisplacementMappingMaxSteps |
The maximal number of iterations for the displacement mapping.
|
![]() | DisplacementMappingScale |
The height multiplier for the displacement mapping.
|
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsNotResource |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | HighDynamicRange |
Enables the high dynamic range rendering. When Auto mode is enabled, HDR is disabled for limited devices (mobile).
(Inherited from RenderingPipeline.) |
![]() | Instancing |
Whether to enable GPU instancing to reduce the number of draw calls.
(Inherited from RenderingPipeline.) |
![]() | InstancingMaxCount |
The maximum size of instancing buffer.
(Inherited from RenderingPipeline.) |
![]() | InstancingMinCount |
The minimum number of objects to enable GPU instancing.
(Inherited from RenderingPipeline.) |
![]() | InstancingTransparent |
Whether to enable GPU instancing for transparent objects.
(Inherited from RenderingPipeline.) |
![]() | LODRange |
The minimum and maximum levels of detail.
(Inherited from RenderingPipeline.) |
![]() | LODScale |
The distance multiplier when determining the level of detail.
(Inherited from RenderingPipeline.) |
![]() | MinimumVisibleSizeOfObjects |
The minimum visible size of object in pixels.
(Inherited from RenderingPipeline.) |
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | OcclusionCullingBuffer |
Whether to use the software occlusion culling buffer to skip invisible objects on the screen.
|
![]() | OcclusionCullingBufferCullNodes |
Whether to cull octree nodes by the occlusion culling buffer.
|
![]() | OcclusionCullingBufferCullObjects |
Whether to cull scene objects by the occlusion culling buffer.
|
![]() | OcclusionCullingBufferSize |
The height of the occlusion culling buffer in pixels.
|
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | ProvideColorDepthTextureCopy |
Whether to provide color and depth data for transparent materials. It need to work for soft particles and refraction effects. When Auto mode is enabled, the mode is disabled on mobile devices.
|
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | RemoveTextureTiling |
The intesity of the technique to remove texture tiling.
|
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
Sets the display of the on-screen label of the object in the scene editor.
(Inherited from Component.) |
![]() | ShadowDirectionalLightCascadeDistribution |
Defines shadow cascades distribution for Directional Lights. The distance of the current cascade, multiplied by this value gives distance to the next cascade.
|
![]() | ShadowDirectionalLightCascades |
The number of cascades used for Directional Lights.
|
![]() | ShadowDirectionalLightCascadeVisualize |
Whether to visualize shadow cascades for Directional Lights.
|
![]() | ShadowDirectionalLightExtrusionDistance |
Maximum distance to camera where shadows from Directional Lights will be cast.
|
![]() | ShadowDirectionalLightMaxCount |
Maximum number of Directional Lights that can cast shadows.
|
![]() | ShadowDirectionalLightTextureSize |
The size of a shadow texture for Directional Lights.
|
![]() | ShadowFarDistance |
Rendering range of the shadows.
|
![]() | ShadowIntensity |
The intensity of the shadows. The Light component also has a Shadow Intensity parameter to configure per light.
|
![]() | ShadowMaterialOpacityMaskThresholdFactor |
The multiplier of OpacityMaskThreshold parameter of materials when user for shadow caster generation.
|
![]() | ShadowObjectVisibilityDistanceFactor |
The multiplier of shadow visibility distance depending of object visibility distance.
|
![]() | ShadowPointLightMaxCount |
Maximum number of Point Lights, that can cast shadows.
|
![]() | ShadowPointLightTextureSize |
The size of a shadow texture for Point Lights.
|
![]() | Shadows |
Whether shadows are enabled.
|
![]() | ShadowSpotlightMaxCount |
Maximum number of Spotlights, that can cast shadows.
|
![]() | ShadowSpotlightTextureSize |
The size of shadow texture for Spotlights.
|
![]() | SimpleGeometryAntialiasing |
Enables antialising for simple geometry rendering. When Auto mode is enabled, antialiasing is disabled for limited devices (mobile).
(Inherited from RenderingPipeline.) |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | UseMultiRenderTargets |
Enables using multi render targets during rendering the frame. It is enabled by default. MRT is not supported on limited devices (mobile).
(Inherited from RenderingPipeline.) |
![]() | UseRenderTargets |
Enables using additional render targets during rendering the frame.
(Inherited from RenderingPipeline.) |
Name | Description | |
---|---|---|
![]() | AddComponent |
Adds a component as a child.
(Inherited from Component.) |
![]() | BindBrdfLUT | |
![]() | BindMaterialsTexture | |
![]() | BindRenderOperationData | |
![]() | ClearTempData | |
![]() | Clone |
Creates a copy of the object.
(Inherited from Component.) |
![]() | ConvertToLDR | |
![]() | CopyToCurrentViewport | |
![]() | CreateComponent(Type, Int32, Boolean, Boolean) |
Creates a child component.
(Inherited from Component.) |
![]() | CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean) |
Creates a child component.
(Inherited from Component.) |
![]() | CreateComponentT(Int32, Boolean, Boolean) |
Creates a child component.
(Inherited from Component.) |
![]() | Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) |
![]() | ForwardBindGeneralTexturesUniforms | |
![]() | GaussianBlur(ViewportRenderingContext, RenderingPipeline_BasicGaussianBlurSettings) | |
![]() | GaussianBlur(ViewportRenderingContext, ImageComponent, Double, RenderingPipeline_BasicDownscalingModeEnum, Int32) | |
![]() | GetAllParents |
Gets all parents of the component.
(Inherited from Component.) |
![]() | GetBackgroundEnvironmentData | |
![]() ![]() | GetBillboardMaterialData | |
![]() | GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) |
![]() | GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) |
![]() | GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) |
![]() | GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) |
![]() | GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) |
![]() | GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) |
![]() | GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetHighDynamicRange | (Inherited from RenderingPipeline.) |
![]() ![]() | GetMeshMaterialData | |
![]() | GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) |
![]() | GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) |
![]() | GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) |
![]() | GetSceneEffectT | |
![]() | GetScreenLabelInfo | (Inherited from Component.) |
![]() | GetSimpleGeometryAntialiasing | (Inherited from RenderingPipeline.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetUseMultiRenderTargets | (Inherited from RenderingPipeline.) |
![]() | IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) |
![]() | MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) |
![]() | MethodInvoke |
Calls a method by name.
(Inherited from Component.) |
![]() | MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) |
![]() | NewObjectSetDefaultConfiguration | (Overrides ComponentNewObjectSetDefaultConfiguration(Boolean).) |
![]() | NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) |
![]() | OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component.) |
![]() | OnClone |
Called when the object is cloned.
(Inherited from Component.) |
![]() | OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) |
![]() | OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) |
![]() | OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnDispose |
Called when the object is disposed.
(Inherited from Component.) |
![]() | OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) |
![]() | OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) |
![]() | OnEnabledInHierarchyChanged |
Called when value of EnabledInHierarchy property is changed.
(Inherited from Component.) |
![]() | OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | OnLoad |
Called during object loading.
(Inherited from Component.) |
![]() | OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) |
![]() | OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | OnMetadataGetMembersFilter | (Overrides RenderingPipelineOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) |
![]() | OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) |
![]() | OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component.) |
![]() | OnSave |
Called during object saving.
(Inherited from Component.) |
![]() | OnSimulationStep |
Called during the simulation step.
(Inherited from Component.) |
![]() | OnUpdate |
Called during the update process of all objects.
(Inherited from Component.) |
![]() | PreloadResources |
Preload resources used by the object.
(Inherited from Component.) |
![]() | PrepareListsOfObjects | |
![]() | PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) |
![]() | PropertySet |
Sets the value of a property by name.
(Inherited from Component.) |
![]() | RemoveAllComponents |
Removes all child components.
(Inherited from Component.) |
![]() | RemoveComponent |
Removes a child component.
(Inherited from Component.) |
![]() | RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) |
![]() | Render | (Overrides RenderingPipelineRender(ViewportRenderingContext).) |
![]() | Render3DSceneDeferred | |
![]() | Render3DSceneForwardOpaque | |
![]() | Render3DSceneForwardTransparent | |
![]() | RenderDecalsDeferred | |
![]() | RenderLightsDeferred | |
![]() | RenderOperation(ViewportRenderingContext, RenderingPipelineRenderSceneDataMeshDataRenderOperation, GpuMaterialPass, ListParameterContainer, RenderingPipelineRenderSceneDataCutVolumeItem, InstanceDataBuffer, Int32) | |
![]() | RenderOperation(ViewportRenderingContext, RenderingPipelineRenderSceneDataMeshDataRenderOperation, GpuMaterialPass, ListParameterContainer, RenderingPipelineRenderSceneDataCutVolumeItem, GpuVertexBuffer, Int32) | |
![]() | RenderSky | |
![]() | RenderTransparentLayersOnOpaqueBaseObjectsForward | |
![]() | RenderWithoutRenderTargets | |
![]() | RenderWithRenderTargets | |
![]() | SetCutVolumeSettingsUniforms | (Overrides RenderingPipelineSetCutVolumeSettingsUniforms(ViewportRenderingContext, RenderingPipelineRenderSceneDataCutVolumeItem, Boolean).) |
![]() ![]() | SetFogExtension |
Need call before engine initialization from AssemblyRegistration class.
|
![]() | SetViewportOwnerSettingsUniform | |
![]() | ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) |
![]() | TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) |
![]() | TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) |
Name | Description | |
---|---|---|
![]() | AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) |
![]() | CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) |
![]() | CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) |
![]() | ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) |
![]() | ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) |
![]() | ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) |
![]() | DebugDrawDecalsChanged | Occurs when the DebugDrawDecals property value changes. |
![]() | DebugDrawDeferredPassChanged | Occurs when the DebugDrawDeferredPass property value changes. |
![]() | DebugDrawForwardOpaquePassChanged | Occurs when the DebugDrawForwardOpaquePass property value changes. |
![]() | DebugDrawForwardTransparentPassChanged | Occurs when the DebugDrawForwardTransparentPass property value changes. |
![]() | DebugDrawLayersChanged | Occurs when the DebugDrawLayers property value changes. |
![]() | DebugDrawSimple3DRendererChanged | Occurs when the DebugDrawSimple3DRenderer property value changes. |
![]() | DebugDrawUIChanged | Occurs when the DebugDrawUI property value changes. |
![]() | DebugModeChanged | Occurs when the DebugMode property value changes. |
![]() | DeferredShadingChanged | Occurs when the DeferredShading property value changes. (Inherited from RenderingPipeline.) |
![]() | DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisplacementMappingMaxStepsChanged | Occurs when the DisplacementMappingMaxSteps property value changes. |
![]() | DisplacementMappingScaleChanged | Occurs when the DisplacementMappingScale property value changes. |
![]() | DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) |
![]() | DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) |
![]() | EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) |
![]() | EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) |
![]() | EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | HighDynamicRangeChanged | Occurs when the HighDynamicRange property value changes. (Inherited from RenderingPipeline.) |
![]() | InitLightDataBuffersEvent | |
![]() | InstancingChanged | Occurs when the Instancing property value changes. (Inherited from RenderingPipeline.) |
![]() | InstancingMaxCountChanged | Occurs when the InstancingMaxCount property value changes. (Inherited from RenderingPipeline.) |
![]() | InstancingMinCountChanged | Occurs when the InstancingMinCount property value changes. (Inherited from RenderingPipeline.) |
![]() | InstancingTransparentChanged | Occurs when the InstancingTransparent property value changes. (Inherited from RenderingPipeline.) |
![]() | LoadEvent |
Occurs during object loading.
(Inherited from Component.) |
![]() | LODRangeChanged | Occurs when the LODRange property value changes. (Inherited from RenderingPipeline.) |
![]() | LODScaleChanged | Occurs when the LODScale property value changes. (Inherited from RenderingPipeline.) |
![]() | MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) |
![]() | MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) |
![]() | MinimumVisibleSizeOfObjectsChanged | Occurs when the MinimumVisibleSizeOfObjects property value changes. (Inherited from RenderingPipeline.) |
![]() | NameChanged |
Occurs when component name is changed.
(Inherited from Component.) |
![]() | OcclusionCullingBufferChanged | Occurs when the OcclusionCullingBuffer property value changes. |
![]() | OcclusionCullingBufferCullNodesChanged | Occurs when the OcclusionCullingBufferCullNodes property value changes. |
![]() | OcclusionCullingBufferCullObjectsChanged | Occurs when the OcclusionCullingBufferCullObjects property value changes. |
![]() | OcclusionCullingBufferSizeChanged | Occurs when the OcclusionCullingBufferSize property value changes. |
![]() | PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) |
![]() | ProvideColorDepthTextureCopyChanged | Occurs when the ProvideColorDepthTextureCopy property value changes. |
![]() | RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) |
![]() | RemoveTextureTilingChanged | Occurs when the RemoveTextureTiling property value changes. |
![]() | RenderBegin | |
![]() | RenderDeferredShadingEnd | |
![]() | RenderEnd | |
![]() | SaveEvent |
Occurs during object saving.
(Inherited from Component.) |
![]() | SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) |
![]() | ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) |
![]() | ShadowDirectionalLightCascadeDistributionChanged | Occurs when the ShadowDirectionalLightCascadeDistribution property value changes. |
![]() | ShadowDirectionalLightCascadesChanged | Occurs when the ShadowDirectionalLightCascades property value changes. |
![]() | ShadowDirectionalLightCascadeVisualizeChanged | Occurs when the ShadowDirectionalLightCascadeVisualize property value changes. |
![]() | ShadowDirectionalLightExtrusionDistanceChanged | Occurs when the ShadowDirectionalLightExtrusionDistance property value changes. |
![]() | ShadowDirectionalLightMaxCountChanged | Occurs when the ShadowDirectionalLightMaxCount property value changes. |
![]() | ShadowDirectionalLightTextureSizeChanged | Occurs when the ShadowDirectionalLightTextureSize property value changes. |
![]() | ShadowFarDistanceChanged | Occurs when the ShadowFarDistance property value changes. |
![]() | ShadowIntensityChanged | Occurs when the ShadowIntensity property value changes. |
![]() | ShadowMaterialOpacityMaskThresholdFactorChanged | Occurs when the ShadowMaterialOpacityMaskThresholdFactor property value changes. |
![]() | ShadowObjectVisibilityDistanceFactorChanged | Occurs when the ShadowObjectVisibilityDistanceFactor property value changes. |
![]() | ShadowPointLightMaxCountChanged | Occurs when the ShadowPointLightMaxCount property value changes. |
![]() | ShadowPointLightTextureSizeChanged | Occurs when the ShadowPointLightTextureSize property value changes. |
![]() | ShadowsChanged | Occurs when the Shadows property value changes. |
![]() | ShadowSpotlightMaxCountChanged | Occurs when the ShadowSpotlightMaxCount property value changes. |
![]() | ShadowSpotlightTextureSizeChanged | Occurs when the ShadowSpotlightTextureSize property value changes. |
![]() | SimpleGeometryAntialiasingChanged | Occurs when the SimpleGeometryAntialiasing property value changes. (Inherited from RenderingPipeline.) |
![]() | SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) |
![]() | UseMultiRenderTargetsChanged | Occurs when the UseMultiRenderTargets property value changes. (Inherited from RenderingPipeline.) |
![]() | UseRenderTargetsChanged | Occurs when the UseRenderTargets property value changes. (Inherited from RenderingPipeline.) |
Name | Description | |
---|---|---|
![]() | BackgroundColorOverride | (Inherited from RenderingPipeline.) |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |