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RenderingPipeline_Basic Class

The basic rendering pipeline.
Inheritance Hierarchy

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2022.1.1.0 (2022.1.1.0)
Syntax
C#
public class RenderingPipeline_Basic : RenderingPipeline

The RenderingPipeline_Basic type exposes the following members.

Constructors
  NameDescription
Public methodRenderingPipeline_Basic
Initializes a new instance of the RenderingPipeline_Basic class
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Properties
  NameDescription
Public propertyAnyData
The user data of the component.
(Inherited from Component.)
Public propertyBaseType
Gets the base type of the object.
(Inherited from Component.)
Public propertyStatic memberBrdfLUT
Public propertyCloneSupport
Whether the object supports cloning.
(Inherited from Component.)
Public propertyComponents
Gets the collection of the child components.
(Inherited from Component.)
Public propertyCreatedByBaseType
Whether the object is created using a base type.
(Inherited from Component.)
Public propertyDebugDrawDecals
Whether to display decals.
Public propertyDebugDrawDeferredPass
Whether to display objects that are rendered with deferred shading.
Public propertyDebugDrawForwardOpaquePass
Whether to display opaque objects, that are drawn with forward rendering.
Public propertyDebugDrawForwardTransparentPass
Whether to display transparent objects, that are drawn with forward rendering.
Public propertyDebugDrawLayers
Whether to display layers.
Public propertyDebugDrawSimple3DRenderer
Whether to display various auxiliary geometry that is drawn with Simple 3D Renderer.
Public propertyDebugDrawUI
Whether to display UI elements.
Public propertyDebugMode
Specifies the debug mode.
Public propertyDeferredShading
Enables the deferred shading. For Auto mode deferred shading is enabled, but not for Intel GPUs. Limited devices (mobile) are not support deferred shading.
(Inherited from RenderingPipeline.)
Public propertyDisplacementMappingMaxSteps
The maximal number of iterations for the displacement mapping.
Public propertyDisplacementMappingScale
The height multiplier for the displacement mapping.
Public propertyDisplayInEditor
Whether to show the object in the editor.
(Inherited from Component.)
Public propertyDisposed
Whether the object is disposed.
(Inherited from Component.)
Public propertyEditorDocumentConfiguration
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.)
Public propertyEditorReadOnly
Whether the object is read only in the editor.
(Inherited from Component.)
Public propertyEditorReadOnlyInHierarchy
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.)
Public propertyEnabled
Whether the component is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public propertyEnabledInHierarchy
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyEnabledInHierarchyAndIsNotResource
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyHierarchyController
Gets the object hierarchy control controller.
(Inherited from Component.)
Public propertyHighDynamicRange
Enables the high dynamic range rendering. When Auto mode is enabled, HDR is disabled for limited devices (mobile).
(Inherited from RenderingPipeline.)
Public propertyInstancing
Whether to enable GPU instancing to reduce the number of draw calls.
(Inherited from RenderingPipeline.)
Public propertyInstancingMaxCount
The maximum size of instancing buffer.
(Inherited from RenderingPipeline.)
Public propertyInstancingMinCount
The minimum number of objects to enable GPU instancing.
(Inherited from RenderingPipeline.)
Public propertyInstancingTransparent
Whether to enable GPU instancing for transparent objects.
(Inherited from RenderingPipeline.)
Public propertyLODRange
The minimum and maximum levels of detail.
(Inherited from RenderingPipeline.)
Public propertyLODScale
The distance multiplier when determining the level of detail.
(Inherited from RenderingPipeline.)
Public propertyMinimumVisibleSizeOfObjects
The minimum visible size of object in pixels.
(Inherited from RenderingPipeline.)
Public propertyName
The name of the component.
(Inherited from Component.)
Public propertyOcclusionCullingBuffer
Whether to use the software occlusion culling buffer to skip invisible objects on the screen.
Public propertyOcclusionCullingBufferCullNodes
Whether to cull octree nodes by the occlusion culling buffer.
Public propertyOcclusionCullingBufferCullObjects
Whether to cull scene objects by the occlusion culling buffer.
Public propertyOcclusionCullingBufferSize
The height of the occlusion culling buffer in pixels.
Public propertyParent
Gets the parent object.
(Inherited from Component.)
Public propertyParentRoot
Gets the parent root object.
(Inherited from Component.)
Public propertyProvideColorDepthTextureCopy
Whether to provide color and depth data for transparent materials. It need to work for soft particles and refraction effects. When Auto mode is enabled, the mode is disabled on mobile devices.
Public propertyRemoveFromParentQueued
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.)
Public propertyRemoveTextureTiling
The intesity of the technique to remove texture tiling.
Public propertySaveSupport
Whether the object supports saving to a file.
(Inherited from Component.)
Public propertyScreenLabel
Sets the display of the on-screen label of the object in the scene editor.
(Inherited from Component.)
Public propertyShadowDirectionalLightCascadeDistribution
Defines shadow cascades distribution for Directional Lights. The distance of the current cascade, multiplied by this value gives distance to the next cascade.
Public propertyShadowDirectionalLightCascades
The number of cascades used for Directional Lights.
Public propertyShadowDirectionalLightCascadeVisualize
Whether to visualize shadow cascades for Directional Lights.
Public propertyShadowDirectionalLightExtrusionDistance
Maximum distance to camera where shadows from Directional Lights will be cast.
Public propertyShadowDirectionalLightMaxCount
Maximum number of Directional Lights that can cast shadows.
Public propertyShadowDirectionalLightTextureSize
The size of a shadow texture for Directional Lights.
Public propertyShadowFarDistance
Rendering range of the shadows.
Public propertyShadowIntensity
The intensity of the shadows. The Light component also has a Shadow Intensity parameter to configure per light.
Public propertyShadowMaterialOpacityMaskThresholdFactor
The multiplier of OpacityMaskThreshold parameter of materials when user for shadow caster generation.
Public propertyShadowObjectVisibilityDistanceFactor
The multiplier of shadow visibility distance depending of object visibility distance.
Public propertyShadowPointLightMaxCount
Maximum number of Point Lights, that can cast shadows.
Public propertyShadowPointLightTextureSize
The size of a shadow texture for Point Lights.
Public propertyShadows
Whether shadows are enabled.
Public propertyShadowSpotlightMaxCount
Maximum number of Spotlights, that can cast shadows.
Public propertyShadowSpotlightTextureSize
The size of shadow texture for Spotlights.
Public propertySimpleGeometryAntialiasing
Enables antialising for simple geometry rendering. When Auto mode is enabled, antialiasing is disabled for limited devices (mobile).
(Inherited from RenderingPipeline.)
Public propertyTypeSettingsPrivateObjects
Object settings when used as a type.
(Inherited from Component.)
Public propertyUseMultiRenderTargets
Enables using multi render targets during rendering the frame. It is enabled by default. MRT is not supported on limited devices (mobile).
(Inherited from RenderingPipeline.)
Public propertyUseRenderTargets
Enables using additional render targets during rendering the frame.
(Inherited from RenderingPipeline.)
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Methods
  NameDescription
Public methodAddComponent
Adds a component as a child.
(Inherited from Component.)
Public methodBindBrdfLUT
Public methodBindMaterialsTexture
Public methodBindRenderOperationData
Protected methodClearTempData
Public methodClone
Creates a copy of the object.
(Inherited from Component.)
Public methodConvertToLDR
Public methodCopyToCurrentViewport
Public methodCreateComponent(Type, Int32, Boolean, Boolean)
Creates a child component.
(Inherited from Component.)
Public methodCreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean)
Creates a child component.
(Inherited from Component.)
Public methodCreateComponentT(Int32, Boolean, Boolean)
Creates a child component.
(Inherited from Component.)
Public methodDispose
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodFindParent(Type)
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindParent(MetadataTypeInfo)
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindParentT
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindThisOrParent(Type)
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodFindThisOrParent(MetadataTypeInfo)
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodFindThisOrParentT
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodForwardBindGeneralTexturesUniforms
Public methodGaussianBlur(ViewportRenderingContext, RenderingPipeline_BasicGaussianBlurSettings)
Public methodGaussianBlur(ViewportRenderingContext, ImageComponent, Double, RenderingPipeline_BasicDownscalingModeEnum, Int32)
Public methodGetAllParents
Gets all parents of the component.
(Inherited from Component.)
Public methodGetBackgroundEnvironmentData
Public methodStatic memberGetBillboardMaterialData
Public methodGetComponent(String, Boolean)
Finds a child component by name.
(Inherited from Component.)
Public methodGetComponent(Type, Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponent(MetadataTypeInfo, Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponentT(Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponentByNameWithIndex
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.)
Public methodGetComponentByPath
Finds a child component by path.
(Inherited from Component.)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean)
Finds child components.
(Inherited from Component.)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent)
Finds child components.
(Inherited from Component.)
Public methodGetComponents(Type, Boolean, Boolean, Boolean, Boolean)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetHighDynamicRange (Inherited from RenderingPipeline.)
Public methodStatic memberGetMeshMaterialData
Public methodGetPathFromParent
Returns the path to the object from the parent.
(Inherited from Component.)
Public methodGetPathFromRoot
Returns the object's access path from the root object.
(Inherited from Component.)
Public methodGetProvidedType
Returns a type when the object is used as a type.
(Inherited from Component.)
Public methodGetSceneEffectT
Public methodGetScreenLabelInfo (Inherited from Component.)
Public methodGetSimpleGeometryAntialiasing (Inherited from RenderingPipeline.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetUseMultiRenderTargets (Inherited from RenderingPipeline.)
Public methodIsMethodInvoking (Inherited from Component.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodMetadataGetMemberBySignature
Returns the object metadata member by name.
(Inherited from Component.)
Public methodMetadataGetMembers
Returns the object metadata members.
(Inherited from Component.)
Public methodMethodInvoke
Calls a method by name.
(Inherited from Component.)
Public methodMethodInvokeCancel (Inherited from Component.)
Public methodMethodInvokeCancelAll (Inherited from Component.)
Public methodNewObjectSetDefaultConfiguration (Overrides ComponentNewObjectSetDefaultConfiguration(Boolean).)
Public methodNewObjectSetDefaultConfigurationUpdate
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.)
Protected methodOnAddedToParent
Called when a component is added to the parent.
(Inherited from Component.)
Protected methodOnClone
Called when the object is cloned.
(Inherited from Component.)
Protected methodOnComponentAdded
Called when a child component is added.
(Inherited from Component.)
Protected methodOnComponentRemoved
Called when a child component is removed.
(Inherited from Component.)
Protected methodOnDisabled
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnDisabledInSimulation
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnDispose
Called when the object is disposed.
(Inherited from Component.)
Protected methodOnEditorGetTextInfoCenterBottomCorner (Inherited from Component.)
Protected methodOnEnabled
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnEnabledChanged
Called when value of Enabled property is changed.
(Inherited from Component.)
Protected methodOnEnabledInHierarchyChanged
Called when value of EnabledInHierarchy property is changed.
(Inherited from Component.)
Protected methodOnEnabledInSimulation
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnLoad
Called during object loading.
(Inherited from Component.)
Protected methodOnMetadataGetMemberBySignature
Called when the object metadata member is received by name.
(Inherited from Component.)
Protected methodOnMetadataGetMembers
Called upon receipt of the object's metadata members.
(Inherited from Component.)
Protected methodOnMetadataGetMembersFilter (Overrides RenderingPipelineOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).)
Protected methodOnPreloadResources
Called when preloading the resources used by the object.
(Inherited from Component.)
Protected methodOnRemovedFromParent
Called when a component is removed from the parent.
(Inherited from Component.)
Protected methodOnSave
Called during object saving.
(Inherited from Component.)
Protected methodOnSimulationStep
Called during the simulation step.
(Inherited from Component.)
Protected methodOnUpdate
Called during the update process of all objects.
(Inherited from Component.)
Public methodPreloadResources
Preload resources used by the object.
(Inherited from Component.)
Protected methodPrepareListsOfObjects
Public methodPropertyGet(String, Object, Boolean)
Gets the value of a property by name.
(Inherited from Component.)
Public methodPropertySet
Sets the value of a property by name.
(Inherited from Component.)
Public methodRemoveAllComponents
Removes all child components.
(Inherited from Component.)
Public methodRemoveComponent
Removes a child component.
(Inherited from Component.)
Public methodRemoveFromParent
Detaches the object from its parent.
(Inherited from Component.)
Public methodRender (Overrides RenderingPipelineRender(ViewportRenderingContext).)
Protected methodRender3DSceneDeferred
Protected methodRender3DSceneForwardOpaque
Protected methodRender3DSceneForwardTransparent
Protected methodRenderDecalsDeferred
Protected methodRenderLightsDeferred
Public methodRenderOperation(ViewportRenderingContext, RenderingPipelineRenderSceneDataMeshDataRenderOperation, GpuMaterialPass, ListParameterContainer, RenderingPipelineRenderSceneDataCutVolumeItem, InstanceDataBuffer, Int32)
Public methodRenderOperation(ViewportRenderingContext, RenderingPipelineRenderSceneDataMeshDataRenderOperation, GpuMaterialPass, ListParameterContainer, RenderingPipelineRenderSceneDataCutVolumeItem, GpuVertexBuffer, Int32)
Protected methodRenderSky
Protected methodRenderTransparentLayersOnOpaqueBaseObjectsForward
Protected methodRenderWithoutRenderTargets
Protected methodRenderWithRenderTargets
Protected methodSetCutVolumeSettingsUniforms (Overrides RenderingPipelineSetCutVolumeSettingsUniforms(ViewportRenderingContext, RenderingPipelineRenderSceneDataCutVolumeItem, Boolean).)
Public methodStatic memberSetFogExtension
Need call before engine initialization from AssemblyRegistration class.
Public methodSetViewportOwnerSettingsUniform
Public methodToString
Returns the name and type of the object as a string.
(Inherited from Component.)
Public methodTypeSettingsIsPublic
Checks whether the object provided as a type is public.
(Inherited from Component.)
Public methodTypeSettingsIsPublicMember
Checks whether the member is set up as public.
(Inherited from Component.)
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Events
  NameDescription
Public eventAddedToParent
Occurs when a component is added to the parent.
(Inherited from Component.)
Public eventCloneEvent
Occurs when object is cloned.
(Inherited from Component.)
Public eventCloneSupportChanged
Occurs after changing value of CloneSupport property.
(Inherited from Component.)
Public eventComponentAdded
Occurs when a child component is added.
(Inherited from Component.)
Public eventComponentRemoved
Occurs when a child component is removed.
(Inherited from Component.)
Public eventComponentsChanged
Occurs when the set of children is changed.
(Inherited from Component.)
Public eventDebugDrawDecalsChanged
Occurs when the DebugDrawDecals property value changes.
Public eventDebugDrawDeferredPassChanged
Occurs when the DebugDrawDeferredPass property value changes.
Public eventDebugDrawForwardOpaquePassChanged
Occurs when the DebugDrawForwardOpaquePass property value changes.
Public eventDebugDrawForwardTransparentPassChanged
Occurs when the DebugDrawForwardTransparentPass property value changes.
Public eventDebugDrawLayersChanged
Occurs when the DebugDrawLayers property value changes.
Public eventDebugDrawSimple3DRendererChanged
Occurs when the DebugDrawSimple3DRenderer property value changes.
Public eventDebugDrawUIChanged
Occurs when the DebugDrawUI property value changes.
Public eventDebugModeChanged
Occurs when the DebugMode property value changes.
Public eventDeferredShadingChanged
Occurs when the DeferredShading property value changes.
(Inherited from RenderingPipeline.)
Public eventDisabledEvent
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisabledInSimulation
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisplacementMappingMaxStepsChanged
Occurs when the DisplacementMappingMaxSteps property value changes.
Public eventDisplacementMappingScaleChanged
Occurs when the DisplacementMappingScale property value changes.
Public eventDisplayInEditorChanged
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.)
Public eventDisposeEvent
Occurs when the object is disposed.
(Inherited from Component.)
Public eventEnabledChanged
Occurs when the Enabled property value changes.
(Inherited from Component.)
Public eventEnabledEvent
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventEnabledInHierarchyChanged
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.)
Public eventEnabledInSimulation
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventHighDynamicRangeChanged
Occurs when the HighDynamicRange property value changes.
(Inherited from RenderingPipeline.)
Public eventInitLightDataBuffersEvent
Public eventInstancingChanged
Occurs when the Instancing property value changes.
(Inherited from RenderingPipeline.)
Public eventInstancingMaxCountChanged
Occurs when the InstancingMaxCount property value changes.
(Inherited from RenderingPipeline.)
Public eventInstancingMinCountChanged
Occurs when the InstancingMinCount property value changes.
(Inherited from RenderingPipeline.)
Public eventInstancingTransparentChanged
Occurs when the InstancingTransparent property value changes.
(Inherited from RenderingPipeline.)
Public eventLoadEvent
Occurs during object loading.
(Inherited from Component.)
Public eventLODRangeChanged
Occurs when the LODRange property value changes.
(Inherited from RenderingPipeline.)
Public eventLODScaleChanged
Occurs when the LODScale property value changes.
(Inherited from RenderingPipeline.)
Public eventMetadataGetMemberBySignatureEvent
Occurs when the object metadata member is received by name.
(Inherited from Component.)
Public eventMetadataGetMembersEvent
Occurs upon receipt of the object's metadata members.
(Inherited from Component.)
Public eventMetadataGetMembersFilterEvent
Occurs when filtering receive members of the object metadata.
(Inherited from Component.)
Public eventMinimumVisibleSizeOfObjectsChanged
Occurs when the MinimumVisibleSizeOfObjects property value changes.
(Inherited from RenderingPipeline.)
Public eventNameChanged
Occurs when component name is changed.
(Inherited from Component.)
Public eventOcclusionCullingBufferChanged
Occurs when the OcclusionCullingBuffer property value changes.
Public eventOcclusionCullingBufferCullNodesChanged
Occurs when the OcclusionCullingBufferCullNodes property value changes.
Public eventOcclusionCullingBufferCullObjectsChanged
Occurs when the OcclusionCullingBufferCullObjects property value changes.
Public eventOcclusionCullingBufferSizeChanged
Occurs when the OcclusionCullingBufferSize property value changes.
Public eventPreloadResourcesEvent
Occurs when preloading the resources used by the object.
(Inherited from Component.)
Public eventProvideColorDepthTextureCopyChanged
Occurs when the ProvideColorDepthTextureCopy property value changes.
Public eventRemovedFromParent
Occurs when a component is removed from the parent.
(Inherited from Component.)
Public eventRemoveTextureTilingChanged
Occurs when the RemoveTextureTiling property value changes.
Public eventRenderBegin
Public eventRenderDeferredShadingEnd
Public eventRenderEnd
Public eventSaveEvent
Occurs during object saving.
(Inherited from Component.)
Public eventSaveSupportChanged
Occurs after changing value of SaveSupport property.
(Inherited from Component.)
Public eventScreenLabelChanged
Occurs when the ScreenLabel property value changes.
(Inherited from Component.)
Public eventShadowDirectionalLightCascadeDistributionChanged
Occurs when the ShadowDirectionalLightCascadeDistribution property value changes.
Public eventShadowDirectionalLightCascadesChanged
Occurs when the ShadowDirectionalLightCascades property value changes.
Public eventShadowDirectionalLightCascadeVisualizeChanged
Occurs when the ShadowDirectionalLightCascadeVisualize property value changes.
Public eventShadowDirectionalLightExtrusionDistanceChanged
Occurs when the ShadowDirectionalLightExtrusionDistance property value changes.
Public eventShadowDirectionalLightMaxCountChanged
Occurs when the ShadowDirectionalLightMaxCount property value changes.
Public eventShadowDirectionalLightTextureSizeChanged
Occurs when the ShadowDirectionalLightTextureSize property value changes.
Public eventShadowFarDistanceChanged
Occurs when the ShadowFarDistance property value changes.
Public eventShadowIntensityChanged
Occurs when the ShadowIntensity property value changes.
Public eventShadowMaterialOpacityMaskThresholdFactorChanged
Occurs when the ShadowMaterialOpacityMaskThresholdFactor property value changes.
Public eventShadowObjectVisibilityDistanceFactorChanged
Occurs when the ShadowObjectVisibilityDistanceFactor property value changes.
Public eventShadowPointLightMaxCountChanged
Occurs when the ShadowPointLightMaxCount property value changes.
Public eventShadowPointLightTextureSizeChanged
Occurs when the ShadowPointLightTextureSize property value changes.
Public eventShadowsChanged
Occurs when the Shadows property value changes.
Public eventShadowSpotlightMaxCountChanged
Occurs when the ShadowSpotlightMaxCount property value changes.
Public eventShadowSpotlightTextureSizeChanged
Occurs when the ShadowSpotlightTextureSize property value changes.
Public eventSimpleGeometryAntialiasingChanged
Occurs when the SimpleGeometryAntialiasing property value changes.
(Inherited from RenderingPipeline.)
Public eventSimulationStep
Occurs during the simulation step.
(Inherited from Component.)
Public eventUpdateEvent
Occurs during the update process of all objects.
(Inherited from Component.)
Public eventUseMultiRenderTargetsChanged
Occurs when the UseMultiRenderTargets property value changes.
(Inherited from RenderingPipeline.)
Public eventUseRenderTargetsChanged
Occurs when the UseRenderTargets property value changes.
(Inherited from RenderingPipeline.)
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Fields
  NameDescription
Public fieldBackgroundColorOverride (Inherited from RenderingPipeline.)
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Extension Methods
See Also