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RenderingPipeline_BasicLightGridResolution Property

The size of light grid. The light grid is a 3D texture with sizes LightGridResolution * LightGridResolution * 8 * sizeof( Vector4F ).

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<RenderingPipeline_BasicLightGridResolutionEnum> LightGridResolution { get; set; }

Property Value

Type: ReferenceRenderingPipeline_BasicLightGridResolutionEnum
See Also