Click or drag to resize

RenderingPipeline_BasicBindForwardLightAndShadows Method

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public void BindForwardLightAndShadows(
	ViewportRenderingContext context,
	RenderingPipeline_BasicFrameData frameData,
	bool giCompute = false
)

Parameters

context
Type: NeoAxisViewportRenderingContext
frameData
Type: NeoAxisRenderingPipeline_BasicFrameData
giCompute (Optional)
Type: SystemBoolean
See Also