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RenderingPipeline_BasicFrameData Class

Represents a data for rendering frame.
Inheritance Hierarchy
SystemObject
  NeoAxisRenderingPipeline_BasicFrameData

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2022.1.1.0 (2022.1.1.0)
Syntax
C#
public class FrameData : RenderingPipelineIFrameData

The RenderingPipeline_BasicFrameData type exposes the following members.

Constructors
  NameDescription
Public methodRenderingPipeline_BasicFrameData
Initializes a new instance of the RenderingPipeline_BasicFrameData class
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Properties
  NameDescription
Public propertyRenderSceneData
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Methods
  NameDescription
Public methodAddMaterial
Public methodAddZeroAmbientLight
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetObjectGroupBoundingBoxCenter
Public methodGetObjectGroupDistanceToCameraSquared
Public methodGetObjectGroupDistanceToPointSquared
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRegisterObjectInSpace
Public methodSceneGetRenderSceneData
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
Extension Methods
See Also