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ProjectSettingsPage_Rendering Class

Represents a Rendering page of the project settings.
Inheritance Hierarchy

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2022.1.1.0 (2022.1.1.0)
Syntax
C#
public class ProjectSettingsPage_Rendering : ProjectSettingsPage

The ProjectSettingsPage_Rendering type exposes the following members.

Constructors
  NameDescription
Public methodProjectSettingsPage_Rendering
Initializes a new instance of the ProjectSettingsPage_Rendering class
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Properties
  NameDescription
Public propertyAnisotropicFiltering
Whether to enable anisotropic filtering for textures.
Public propertyAnisotropicFilteringLimitedDevice
Whether to enable anisotropic filtering for textures on limited devices (mobile).
Public propertyAnyData
The user data of the component.
(Inherited from Component.)
Public propertyBaseType
Gets the base type of the object.
(Inherited from Component.)
Public propertyBillboardData
Whether to allow using the NeoAxis Billboard Data technique.
Public propertyBillboardDataLimitedDevice
Whether to allow using the NeoAxis Billboard Data technique on limited devices (mobile).
Public propertyCloneSupport
Whether the object supports cloning.
(Inherited from Component.)
Public propertyComponents
Gets the collection of the child components.
(Inherited from Component.)
Public propertyCompressVertices
The vertex data compression mode.
Public propertyCompressVerticesLimitedDevice
The vertex data compression mode on limited devices (mobile).
Public propertyCreatedByBaseType
Whether the object is created using a base type.
(Inherited from Component.)
Public propertyCutVolumeMaxAmount
The amount of maximal amount of cut volumes.
Public propertyCutVolumeMaxAmountLimitedDevice
The amount of maximal amount of cut volumes on limited devices (mobile).
Public propertyDebugMode
Whether to allow using Debug Mode of the scene.
Public propertyDebugModeLimitedDevice
Whether to allow using Debug Mode of the scene on limited devices (mobile).
Public propertyDisplacementMaxSteps
The maximal amount of steps for the displacement mapping of materials.
Public propertyDisplacementMaxStepsLimitedDevice
The maximal amount of steps for the displacement mapping of materials on limited devices (mobile).
Public propertyDisplayInEditor
Whether to show the object in the editor.
(Inherited from Component.)
Public propertyDisposed
Whether the object is disposed.
(Inherited from Component.)
Public propertyEditorDocumentConfiguration
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.)
Public propertyEditorReadOnly
Whether the object is read only in the editor.
(Inherited from Component.)
Public propertyEditorReadOnlyInHierarchy
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.)
Public propertyEnabled
Whether the component is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public propertyEnabledInHierarchy
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyEnabledInHierarchyAndIsNotResource
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyFadeByVisibilityDistance
Whether to use smooth fading of objects by visibility distance.
Public propertyFadeByVisibilityDistanceLimitedDevice
Whether to use smooth fading of objects by visibility distance on limited devices (mobile).
Public propertyFog
Whether to allow using the fog effect.
Public propertyFogLimitedDevice
Whether to allow using the fog effect on limited devices (mobile).
Public propertyHierarchyController
Gets the object hierarchy control controller.
(Inherited from Component.)
Public propertyLightMask
Whether to allow using light mask for lights.
Public propertyLightMaskLimitedDevice
Whether to allow using light mask for lights on limited devices (mobile).
Public propertyLineThickness
The default thickness of debug lines.
Public propertyMaterialShading
The quality of lit shading of materials.
Public propertyMaterialShadingLimitedDevice
The quality of lit shading of materials on limited devices (mobile).
Public propertyMotionVector
Whether to allow using the motion vectors to enable a motion blur or a temporal antialiasing.
Public propertyMotionVectorLimitedDevice
Whether to allow using the motion vectors to enable a motion blur or a temporal antialiasing on limited devices (mobile).
Public propertyName
The name of the component.
(Inherited from Component.)
Public propertyNormalMapping
Whether to allow using normal mapping.
Public propertyNormalMappingLimitedDevice
Whether to allow using normal mapping on limited devices (mobile).
Public propertyParent
Gets the parent object.
(Inherited from Component.)
Public propertyParentRoot
Gets the parent root object.
(Inherited from Component.)
Public propertyRemoveFromParentQueued
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.)
Public propertyRemoveTextureTiling
Whether to allow using the technique to remove texture tiling.
Public propertyRemoveTextureTilingLimitedDevice
Whether to allow using the technique to remove texture tiling on limited devices (mobile).
Public propertySaveSupport
Whether the object supports saving to a file.
(Inherited from Component.)
Public propertyScreenLabel
Sets the display of the on-screen label of the object in the scene editor.
(Inherited from Component.)
Public propertyShadowTechnique
The shadow technique of the project.
Public propertyShadowTechniqueLimitedDevice
The shadow technique of the project on limited devices (mobile).
Public propertyShadowTextureFormat
The format of shadow textures. Byte4 is used when a GPU is not supports Float32 format, mostly it is low-end mobile devices. Auto mode has not been added for this parameter, because some mobile devices incorrectly provide info about the support for Float32.
Public propertyShadowTextureFormatLimitedDevice
The format of shadow textures. Byte4 is used when a GPU is not supports Float32 format, mostly it is low-end mobile devices. Auto mode has not been added for this parameter, because some mobile devices incorrectly provide info about the support for Float32.
Public propertySkeletalAnimation
Whether to allow using skeletal animation.
Public propertySkeletalAnimationLimitedDevice
Whether to allow using skeletal animation on limited devices (mobile).
Public propertySmoothLOD
Whether to enable the smooth transition between levels of detail.
Public propertySmoothLODLimitedDevice
Whether to enable the smooth transition between levels of detail on limited devices (mobile).
Public propertyTypeSettingsPrivateObjects
Object settings when used as a type.
(Inherited from Component.)
Public propertyUserMode (Inherited from ProjectSettingsPage.)
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Methods
  NameDescription
Public methodAddComponent
Adds a component as a child.
(Inherited from Component.)
Public methodClone
Creates a copy of the object.
(Inherited from Component.)
Public methodCreateComponent(Type, Int32, Boolean, Boolean)
Creates a child component.
(Inherited from Component.)
Public methodCreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean)
Creates a child component.
(Inherited from Component.)
Public methodCreateComponentT(Int32, Boolean, Boolean)
Creates a child component.
(Inherited from Component.)
Public methodDispose
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodFindParent(Type)
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindParent(MetadataTypeInfo)
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindParentT
Finds the parent of the specified type.
(Inherited from Component.)
Public methodFindThisOrParent(Type)
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodFindThisOrParent(MetadataTypeInfo)
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodFindThisOrParentT
Finds the parent or self of the specified type.
(Inherited from Component.)
Public methodGetAllParents
Gets all parents of the component.
(Inherited from Component.)
Public methodGetComponent(String, Boolean)
Finds a child component by name.
(Inherited from Component.)
Public methodGetComponent(Type, Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponent(MetadataTypeInfo, Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponentT(Boolean, Boolean)
Finds a child component of the specified type.
(Inherited from Component.)
Public methodGetComponentByNameWithIndex
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.)
Public methodGetComponentByPath
Finds a child component by path.
(Inherited from Component.)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean)
Finds child components.
(Inherited from Component.)
Public methodGetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent)
Finds child components.
(Inherited from Component.)
Public methodGetComponents(Type, Boolean, Boolean, Boolean, Boolean)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT)
Finds child components of the specified type.
(Inherited from Component.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetPathFromParent
Returns the path to the object from the parent.
(Inherited from Component.)
Public methodGetPathFromRoot
Returns the object's access path from the root object.
(Inherited from Component.)
Public methodGetProvidedType
Returns a type when the object is used as a type.
(Inherited from Component.)
Public methodGetScreenLabelInfo (Inherited from Component.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsMethodInvoking (Inherited from Component.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodMetadataGetMemberBySignature
Returns the object metadata member by name.
(Inherited from Component.)
Public methodMetadataGetMembers
Returns the object metadata members.
(Inherited from Component.)
Public methodMethodInvoke
Calls a method by name.
(Inherited from Component.)
Public methodMethodInvokeCancel (Inherited from Component.)
Public methodMethodInvokeCancelAll (Inherited from Component.)
Public methodNewObjectSetDefaultConfiguration
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.)
Public methodNewObjectSetDefaultConfigurationUpdate
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.)
Protected methodOnAddedToParent
Called when a component is added to the parent.
(Inherited from Component.)
Protected methodOnClone
Called when the object is cloned.
(Inherited from Component.)
Protected methodOnComponentAdded
Called when a child component is added.
(Inherited from Component.)
Protected methodOnComponentRemoved
Called when a child component is removed.
(Inherited from Component.)
Protected methodOnDisabled
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnDisabledInSimulation
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnDispose
Called when the object is disposed.
(Inherited from Component.)
Protected methodOnEditorGetTextInfoCenterBottomCorner (Inherited from Component.)
Protected methodOnEnabled
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnEnabledChanged
Called when value of Enabled property is changed.
(Inherited from Component.)
Protected methodOnEnabledInHierarchyChanged
Called when value of EnabledInHierarchy property is changed.
(Inherited from Component.)
Protected methodOnEnabledInSimulation
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Protected methodOnLoad
Called during object loading.
(Inherited from Component.)
Protected methodOnMetadataGetMemberBySignature
Called when the object metadata member is received by name.
(Inherited from Component.)
Protected methodOnMetadataGetMembers
Called upon receipt of the object's metadata members.
(Inherited from Component.)
Protected methodOnMetadataGetMembersFilter (Inherited from ProjectSettingsPage.)
Protected methodOnPreloadResources
Called when preloading the resources used by the object.
(Inherited from Component.)
Protected methodOnRemovedFromParent
Called when a component is removed from the parent.
(Inherited from Component.)
Protected methodOnSave
Called during object saving.
(Inherited from Component.)
Protected methodOnSimulationStep
Called during the simulation step.
(Inherited from Component.)
Protected methodOnUpdate
Called during the update process of all objects.
(Inherited from Component.)
Public methodPreloadResources
Preload resources used by the object.
(Inherited from Component.)
Public methodPropertyGet(String, Object, Boolean)
Gets the value of a property by name.
(Inherited from Component.)
Public methodPropertySet
Sets the value of a property by name.
(Inherited from Component.)
Public methodRemoveAllComponents
Removes all child components.
(Inherited from Component.)
Public methodRemoveComponent
Removes a child component.
(Inherited from Component.)
Public methodRemoveFromParent
Detaches the object from its parent.
(Inherited from Component.)
Public methodToString
Returns the name and type of the object as a string.
(Inherited from Component.)
Public methodTypeSettingsIsPublic
Checks whether the object provided as a type is public.
(Inherited from Component.)
Public methodTypeSettingsIsPublicMember
Checks whether the member is set up as public.
(Inherited from Component.)
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Events
  NameDescription
Public eventAddedToParent
Occurs when a component is added to the parent.
(Inherited from Component.)
Public eventAnisotropicFilteringChanged
Occurs when the AnisotropicFiltering property value changes.
Public eventAnisotropicFilteringLimitedDeviceChanged
Occurs when the AnisotropicFilteringLimitedDevice property value changes.
Public eventBillboardDataChanged
Occurs when the BillboardData property value changes.
Public eventBillboardDataLimitedDeviceChanged
Occurs when the BillboardDataLimitedDevice property value changes.
Public eventCloneEvent
Occurs when object is cloned.
(Inherited from Component.)
Public eventCloneSupportChanged
Occurs after changing value of CloneSupport property.
(Inherited from Component.)
Public eventComponentAdded
Occurs when a child component is added.
(Inherited from Component.)
Public eventComponentRemoved
Occurs when a child component is removed.
(Inherited from Component.)
Public eventComponentsChanged
Occurs when the set of children is changed.
(Inherited from Component.)
Public eventCompressVerticesChanged
Occurs when the CompressVertices property value changes.
Public eventCompressVerticesLimitedDeviceChanged
Occurs when the CompressVerticesLimitedDevice property value changes.
Public eventCutVolumeMaxAmountChanged
Occurs when the CutVolumeMaxAmount property value changes.
Public eventCutVolumeMaxAmountLimitedDeviceChanged
Occurs when the CutVolumeMaxAmountLimitedDevice property value changes.
Public eventDebugModeChanged
Occurs when the DebugMode property value changes.
Public eventDebugModeLimitedDeviceChanged
Occurs when the DebugModeLimitedDevice property value changes.
Public eventDisabledEvent
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisabledInSimulation
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisplacementMaxStepsChanged
Occurs when the DisplacementMaxSteps property value changes.
Public eventDisplacementMaxStepsLimitedDeviceChanged
Occurs when the DisplacementMaxStepsLimitedDevice property value changes.
Public eventDisplayInEditorChanged
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.)
Public eventDisposeEvent
Occurs when the object is disposed.
(Inherited from Component.)
Public eventEnabledChanged
Occurs when the Enabled property value changes.
(Inherited from Component.)
Public eventEnabledEvent
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventEnabledInHierarchyChanged
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.)
Public eventEnabledInSimulation
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventFadeByVisibilityDistanceChanged
Occurs when the FadeByVisibilityDistance property value changes.
Public eventFadeByVisibilityDistanceLimitedDeviceChanged
Occurs when the FadeByVisibilityDistanceLimitedDevice property value changes.
Public eventFogChanged
Occurs when the Fog property value changes.
Public eventFogLimitedDeviceChanged
Occurs when the FogLimitedDevice property value changes.
Public eventLightMaskChanged
Occurs when the LightMask property value changes.
Public eventLightMaskLimitedDeviceChanged
Occurs when the LightMaskLimitedDevice property value changes.
Public eventLineThicknessChanged
Occurs when the LineThickness property value changes.
Public eventLoadEvent
Occurs during object loading.
(Inherited from Component.)
Public eventMaterialShadingChanged
Occurs when the MaterialShading property value changes.
Public eventMaterialShadingLimitedDeviceChanged
Occurs when the MaterialShadingLimitedDevice property value changes.
Public eventMetadataGetMemberBySignatureEvent
Occurs when the object metadata member is received by name.
(Inherited from Component.)
Public eventMetadataGetMembersEvent
Occurs upon receipt of the object's metadata members.
(Inherited from Component.)
Public eventMetadataGetMembersFilterEvent
Occurs when filtering receive members of the object metadata.
(Inherited from Component.)
Public eventMotionVectorChanged
Occurs when the MotionVector property value changes.
Public eventMotionVectorLimitedDeviceChanged
Occurs when the MotionVectorLimitedDevice property value changes.
Public eventNameChanged
Occurs when component name is changed.
(Inherited from Component.)
Public eventNormalMappingChanged
Occurs when the NormalMapping property value changes.
Public eventNormalMappingLimitedDeviceChanged
Occurs when the NormalMappingLimitedDevice property value changes.
Public eventPreloadResourcesEvent
Occurs when preloading the resources used by the object.
(Inherited from Component.)
Public eventRemovedFromParent
Occurs when a component is removed from the parent.
(Inherited from Component.)
Public eventRemoveTextureTilingChanged
Occurs when the RemoveTextureTiling property value changes.
Public eventRemoveTextureTilingLimitedDeviceChanged
Occurs when the RemoveTextureTilingLimitedDevice property value changes.
Public eventSaveEvent
Occurs during object saving.
(Inherited from Component.)
Public eventSaveSupportChanged
Occurs after changing value of SaveSupport property.
(Inherited from Component.)
Public eventScreenLabelChanged
Occurs when the ScreenLabel property value changes.
(Inherited from Component.)
Public eventShadowTechniqueChanged
Occurs when the ShadowTechnique property value changes.
Public eventShadowTechniqueLimitedDeviceChanged
Occurs when the ShadowTechniqueLimitedDevice property value changes.
Public eventShadowTextureFormatChanged
Occurs when the ShadowTextureFormat property value changes.
Public eventShadowTextureFormatLimitedDeviceChanged
Occurs when the ShadowTextureFormatLimitedDevice property value changes.
Public eventSimulationStep
Occurs during the simulation step.
(Inherited from Component.)
Public eventSkeletalAnimationChanged
Occurs when the SkeletalAnimation property value changes.
Public eventSkeletalAnimationLimitedDeviceChanged
Occurs when the SkeletalAnimationLimitedDevice property value changes.
Public eventSmoothLODChanged
Occurs when the SmoothLOD property value changes.
Public eventSmoothLODLimitedDeviceChanged
Occurs when the SmoothLODLimitedDevice property value changes.
Public eventUpdateEvent
Occurs during the update process of all objects.
(Inherited from Component.)
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Extension Methods
See Also