ProjectSettingsPage_Rendering Class |
Namespace: NeoAxis
public class ProjectSettingsPage_Rendering : ProjectSettingsPage
The ProjectSettingsPage_Rendering type exposes the following members.
| Name | Description | |
|---|---|---|
| ProjectSettingsPage_Rendering | Initializes a new instance of the ProjectSettingsPage_Rendering class |
| Name | Description | |
|---|---|---|
| AnisotropicFiltering |
Whether to enable anisotropic filtering for textures.
| |
| AnisotropicFilteringLimitedDevice |
Whether to enable anisotropic filtering for textures on limited devices (mobile).
| |
| AnyData |
The user data of the component.
(Inherited from Component.) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
| Components |
Gets the collection of the child components.
(Inherited from Component.) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
| CutVolumeMaxAmount |
The amount of maximal amount of cut volumes.
| |
| CutVolumeMaxAmountLimitedDevice |
The amount of maximal amount of cut volumes on limited devices (mobile).
| |
| DebugMode |
Whether to allow using Debug Mode of the scene.
| |
| DebugModeLimitedDevice |
Whether to allow using Debug Mode of the scene on limited devices (mobile).
| |
| DeferredShading |
Whether to allow using the deferred shading.
| |
| DisplacementMaxSteps |
The maximal amount of steps for the displacement mapping of materials.
| |
| DisplacementMaxStepsLimitedDevice |
The maximal amount of steps for the displacement mapping of materials on limited devices (mobile).
| |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnvironmentMapMixing |
Whether to allow mixing two environment maps in forward rendering pass.
| |
| EnvironmentMapMixingLimitedDevice |
Whether to allow mixing two environment maps in forward rendering pass on limited devices (mobile).
| |
| FadeByVisibilityDistance |
Whether to use smooth fading of objects by visibility distance.
| |
| FadeByVisibilityDistanceLimitedDevice |
Whether to use smooth fading of objects by visibility distance on limited devices (mobile).
| |
| Fog |
Whether to allow using the fog effect.
| |
| FogLimitedDevice |
Whether to allow using the fog effect on limited devices (mobile).
| |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
| LightGrid |
Whether to use an acceleration grid for lights rendering optimization.
| |
| LightMask |
Whether to allow using light mask for lights.
| |
| LightMaskLimitedDevice |
Whether to allow using light mask for lights on limited devices (mobile).
| |
| LimitTextureSize |
The textures which are bigger than this value will be reduced during loading.
| |
| LimitTextureSizeLimitedDevice |
The textures which are bigger than this value will be reduced during loading.
| |
| LineThickness |
The default thickness of debug lines.
| |
| MaterialShading |
The quality of lit shading of materials.
| |
| MaterialShadingLimitedDevice |
The quality of lit shading of materials on limited devices (mobile).
| |
| MotionVector |
Whether to allow using the motion vectors to enable a motion blur or a temporal antialiasing.
| |
| Name |
The name of the component.
(Inherited from Component.) | |
| NetworkID | (Inherited from Component.) | |
| NetworkIsClient | (Inherited from Component.) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
| NetworkIsSingle | (Inherited from Component.) | |
| NetworkIsSingleOrClient | (Inherited from Component.) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
| NetworkModeUsers | (Inherited from Component.) | |
| NormalMapping |
Whether to allow using normal mapping.
| |
| NormalMappingLimitedDevice |
Whether to allow using normal mapping on limited devices (mobile).
| |
| Parent |
Gets the parent object.
(Inherited from Component.) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
| RemoveTextureTiling |
Whether to allow using the technique to remove texture tiling.
| |
| RemoveTextureTilingLimitedDevice |
Whether to allow using the technique to remove texture tiling on limited devices (mobile).
| |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
| ShadowMaxTextureSizeDirectionalLightLimitedDevice | ||
| ShadowMaxTextureSizePointLightLimitedDevice | ||
| ShadowMaxTextureSizeSpotLightLimitedDevice | ||
| ShadowTechnique |
The shadow technique of the project.
| |
| ShadowTechniqueLimitedDevice |
The shadow technique of the project on limited devices (mobile).
| |
| ShadowTextureFormat |
The format of shadow textures. Byte4 is used when a GPU is not supports Float32 format, mostly it is low-end mobile devices. Auto mode has not been added for this parameter, because some mobile devices incorrectly provide info about the support for Float32.
| |
| ShadowTextureFormatLimitedDevice |
The format of shadow textures. Byte4 is used when a GPU is not supports Float32 format, mostly it is low-end mobile devices. Auto mode has not been added for this parameter, because some mobile devices incorrectly provide info about the support for Float32.
| |
| SkeletalAnimation |
Whether to allow using skeletal animation.
| |
| SkeletalAnimationLimitedDevice |
Whether to allow using skeletal animation on limited devices (mobile).
| |
| SmoothLOD |
Whether to enable the smooth transition between levels of detail.
| |
| SmoothLODLimitedDevice |
Whether to enable the smooth transition between levels of detail on limited devices (mobile).
| |
| StaticShadows |
Enables static shadows optimization.
| |
| StaticShadowsLimitedDevice |
Enables static shadows optimization on limited devices (mobile).
| |
| Tessellation |
Whether to allow using tessellation.
| |
| TessellationLimitedDevice |
Whether to allow using normal mapping on limited devices (mobile).
| |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
| UserMode | (Inherited from ProjectSettingsPage.) | |
| VoxelLOD |
Whether to allow using voxel-based LOD technique.
| |
| VoxelLODMaxSteps |
The maximal abount of ray matching steps in the fragment shader.
|
| Name | Description | |
|---|---|---|
| AddComponent |
Adds a component as a child.
(Inherited from Component.) | |
| BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
| BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component.) | |
| BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
| BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component.) | |
| BeginNetworkMessageToEveryone | (Inherited from Component.) | |
| BeginNetworkMessageToServer | (Inherited from Component.) | |
| Clone |
Creates a copy of the object.
(Inherited from Component.) | |
| CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
| CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
| CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component.) | |
| Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component.) | |
| EndNetworkMessage | (Inherited from Component.) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component.) | |
| FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component.) | |
| FindParentT |
Finds the parent of the specified type.
(Inherited from Component.) | |
| FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
| FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
| FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component.) | |
| GetAllParents |
Gets all parents of the component.
(Inherited from Component.) | |
| GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component.) | |
| GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
| GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
| GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component.) | |
| GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component.) | |
| GetComponentByPath |
Finds a child component by path.
(Inherited from Component.) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component.) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component.) | |
| GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
| GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component.) | |
| GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component.) | |
| GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component.) | |
| GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component.) | |
| GetScreenLabelInfo | (Inherited from Component.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component.) | |
| MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component.) | |
| MethodInvoke |
Calls a method by name.
(Inherited from Component.) | |
| MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
| MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component.) | |
| NetworkDisablePropertySynchronization | (Inherited from Component.) | |
| NetworkIsDisabledPropertySynchronization | (Inherited from Component.) | |
| NetworkModeAddUser | (Inherited from Component.) | |
| NetworkModeIsEnabledForUser | (Inherited from Component.) | |
| NetworkModeRemoveUser | (Inherited from Component.) | |
| NetworkRestoreDisabledPropertySynchronization | (Inherited from Component.) | |
| NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
| NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component.) | |
| OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component.) | |
| OnClientConnectedAfterRootComponentEnabled | (Inherited from Component.) | |
| OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component.) | |
| OnClientDisconnected | (Inherited from Component.) | |
| OnClone |
Called when the object is cloned.
(Inherited from Component.) | |
| OnComponentAdded |
Called when a child component is added.
(Inherited from Component.) | |
| OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component.) | |
| OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| OnDispose |
Called when the object is disposed.
(Inherited from Component.) | |
| OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component.) | |
| OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component.) | |
| OnEnabledInHierarchyChanged |
Called when value of EnabledInHierarchy property is changed.
(Inherited from Component.) | |
| OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| OnLoad |
Called during object loading.
(Inherited from Component.) | |
| OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component.) | |
| OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component.) | |
| OnMetadataGetMembersFilter | (Overrides ProjectSettingsPageOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean).) | |
| OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component.) | |
| OnReceiveNetworkMessageFromClient | (Inherited from Component.) | |
| OnReceiveNetworkMessageFromServer | (Inherited from Component.) | |
| OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component.) | |
| OnSave |
Called during object saving.
(Inherited from Component.) | |
| OnSimulationStep |
Called during the simulation step.
(Inherited from Component.) | |
| OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component.) | |
| OnUpdate |
Called during the update process of all objects.
(Inherited from Component.) | |
| PreloadResources |
Preload resources used by the object.
(Inherited from Component.) | |
| PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component.) | |
| PropertySet |
Sets the value of a property by name.
(Inherited from Component.) | |
| RemoveAllComponents |
Removes all child components.
(Inherited from Component.) | |
| RemoveComponent |
Removes a child component.
(Inherited from Component.) | |
| RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component.) | |
| ToString |
Returns the name and type of the object as a string.
(Inherited from Component.) | |
| TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component.) | |
| TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component.) |
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
| AnisotropicFilteringChanged | Occurs when the AnisotropicFiltering property value changes. | |
| AnisotropicFilteringLimitedDeviceChanged | Occurs when the AnisotropicFilteringLimitedDevice property value changes. | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
| CutVolumeMaxAmountChanged | Occurs when the CutVolumeMaxAmount property value changes. | |
| CutVolumeMaxAmountLimitedDeviceChanged | Occurs when the CutVolumeMaxAmountLimitedDevice property value changes. | |
| DebugModeChanged | Occurs when the DebugMode property value changes. | |
| DebugModeLimitedDeviceChanged | Occurs when the DebugModeLimitedDevice property value changes. | |
| DeferredShadingChanged | Occurs when the DeferredShading property value changes. | |
| DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| DisplacementMaxStepsChanged | Occurs when the DisplacementMaxSteps property value changes. | |
| DisplacementMaxStepsLimitedDeviceChanged | Occurs when the DisplacementMaxStepsLimitedDevice property value changes. | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
| EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| EnvironmentMapMixingChanged | Occurs when the EnvironmentMapMixing property value changes. | |
| EnvironmentMapMixingLimitedDeviceChanged | Occurs when the EnvironmentMapMixingLimitedDevice property value changes. | |
| FadeByVisibilityDistanceChanged | Occurs when the FadeByVisibilityDistance property value changes. | |
| FadeByVisibilityDistanceLimitedDeviceChanged | Occurs when the FadeByVisibilityDistanceLimitedDevice property value changes. | |
| FogChanged | Occurs when the Fog property value changes. | |
| FogLimitedDeviceChanged | Occurs when the FogLimitedDevice property value changes. | |
| LightGridChanged | Occurs when the LightGrid property value changes. | |
| LightMaskChanged | Occurs when the LightMask property value changes. | |
| LightMaskLimitedDeviceChanged | Occurs when the LightMaskLimitedDevice property value changes. | |
| LimitTextureSizeChanged | Occurs when the LimitTextureSize property value changes. | |
| LimitTextureSizeLimitedDeviceChanged | Occurs when the LimitTextureSizeLimitedDevice property value changes. | |
| LineThicknessChanged | Occurs when the LineThickness property value changes. | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
| MaterialShadingChanged | Occurs when the MaterialShading property value changes. | |
| MaterialShadingLimitedDeviceChanged | Occurs when the MaterialShadingLimitedDevice property value changes. | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
| MotionVectorChanged | Occurs when the MotionVector property value changes. | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
| NormalMappingChanged | Occurs when the NormalMapping property value changes. | |
| NormalMappingLimitedDeviceChanged | Occurs when the NormalMappingLimitedDevice property value changes. | |
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
| RemoveTextureTilingChanged | Occurs when the RemoveTextureTiling property value changes. | |
| RemoveTextureTilingLimitedDeviceChanged | Occurs when the RemoveTextureTilingLimitedDevice property value changes. | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
| ShadowMaxTextureSizeDirectionalLightLimitedDeviceChanged | Occurs when the ShadowMaxTextureSizeDirectionalLightLimitedDevice property value changes. | |
| ShadowMaxTextureSizePointLightLimitedDeviceChanged | Occurs when the ShadowMaxTextureSizePointLightLimitedDevice property value changes. | |
| ShadowMaxTextureSizeSpotLightLimitedDeviceChanged | Occurs when the ShadowMaxTextureSizeSpotLightLimitedDevice property value changes. | |
| ShadowTechniqueChanged | Occurs when the ShadowTechnique property value changes. | |
| ShadowTechniqueLimitedDeviceChanged | Occurs when the ShadowTechniqueLimitedDevice property value changes. | |
| ShadowTextureFormatChanged | Occurs when the ShadowTextureFormat property value changes. | |
| ShadowTextureFormatLimitedDeviceChanged | Occurs when the ShadowTextureFormatLimitedDevice property value changes. | |
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
| SkeletalAnimationChanged | Occurs when the SkeletalAnimation property value changes. | |
| SkeletalAnimationLimitedDeviceChanged | Occurs when the SkeletalAnimationLimitedDevice property value changes. | |
| SmoothLODChanged | Occurs when the SmoothLOD property value changes. | |
| SmoothLODLimitedDeviceChanged | Occurs when the SmoothLODLimitedDevice property value changes. | |
| StaticShadowsChanged | Occurs when the StaticShadows property value changes. | |
| StaticShadowsLimitedDeviceChanged | Occurs when the StaticShadowsLimitedDevice property value changes. | |
| TessellationChanged | Occurs when the Tessellation property value changes. | |
| TessellationLimitedDeviceChanged | Occurs when the TessellationLimitedDevice property value changes. | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
| VoxelLODChanged | Occurs when the VoxelLOD property value changes. | |
| VoxelLODMaxStepsChanged | Occurs when the VoxelLODMaxSteps property value changes. |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |