MeshInSpaceAnimationControllerAnimationStateClassAdditionalBoneTransformsUpdateDelegate Delegate |
Namespace: NeoAxis
public delegate void AdditionalBoneTransformsUpdateDelegate( MeshInSpaceAnimationController controller, MeshInSpaceAnimationControllerAnimationStateClass animationState, Skeleton skeleton, SkeletonAnimationTrackCalculateBoneTransformsItem[] result, ref bool updateTwice, int updateIteration )
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