Character Class |
Namespace: NeoAxis
public class Character : MeshInSpace, IProcessDamage, InteractiveObjectInterface, MeshInSpaceAnimationControllerIParentAnimationTriggerProcess
The Character type exposes the following members.
| Name | Description | |
|---|---|---|
| AdditionalItems | (Inherited from MeshInSpace.) | |
| AllowLookToBackWhenNoActiveItem | ||
| AnyData |
The user data of the component.
(Inherited from Component.) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
| CanBeSelected |
Whether the object is selectable in the scene view.
(Inherited from ObjectInSpace.) | |
| CanBeSelectedInHierarchy | (Inherited from ObjectInSpace.) | |
| CastShadows |
Whether to cast shadows on the other surfaces.
(Inherited from MeshInSpace.) | |
| CharacterType | ||
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
| Collision |
Whether to add a collision body. A shape of the body will take from Collision Definition of the mesh.
(Inherited from MeshInSpace.) | |
| Color |
The base color and opacity multiplier.
(Inherited from MeshInSpace.) | |
| Components |
Gets the collection of the child components.
(Inherited from Component.) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
| Crouching | ||
| CurrentLifeStatusTime | ||
| CurrentLookToPosition | ||
| CurrentTurnToDirection | ||
| CutVolumes | (Inherited from MeshInSpace.) | |
| DebugVisualization |
Whether to display the RequiredLookToPosition, RequiredTurnToDirection, hands position and sitting info.
| |
| DeletionTimeAfterDeath | ||
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
| EditorAllowRenderSelection | (Inherited from MeshInSpace.) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnabledSelectionByCursor | (Inherited from ObjectInSpace.) | |
| GroundRelativeVelocitySmooth | ||
| HeadFactor |
Head control ratio.
| |
| HeadLookAt |
Target position of the head.
| |
| Health |
The health of the character.
| |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
| LeftHandFactor |
Left hand control ratio.
| |
| LeftHandIndexFingerFlexionFactor | ||
| LeftHandIndexFingerFlexionValue | ||
| LeftHandLittleFingerFlexionFactor | ||
| LeftHandLittleFingerFlexionValue | ||
| LeftHandMiddleFingerFlexionFactor | ||
| LeftHandMiddleFingerFlexionValue | ||
| LeftHandRingFingerFlexionFactor | ||
| LeftHandRingFingerFlexionValue | ||
| LeftHandThumbFingerFlexionFactor | ||
| LeftHandThumbFingerFlexionValue | ||
| LeftHandTransform |
Left hand target transform in the world coordinates. X - forward, -Z - palm.
| |
| LifeStatus |
Dead or alive.
| |
| Mesh |
The mesh used by the mesh object.
(Inherited from MeshInSpace.) | |
| MeshOutput | (Inherited from MeshInSpace.) | |
| ModifiableMesh | (Inherited from MeshInSpace.) | |
| ModifiableMeshCreatedByObject | (Inherited from MeshInSpace.) | |
| MotionBlurFactor |
The multiplier of the motion blur effect.
(Inherited from MeshInSpace.) | |
| MoveVector | ||
| MoveVectorRun | ||
| Name |
The name of the component.
(Inherited from Component.) | |
| NetworkID | (Inherited from Component.) | |
| NetworkIsClient | (Inherited from Component.) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
| NetworkIsSingle | (Inherited from Component.) | |
| NetworkIsSingleOrClient | (Inherited from Component.) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
| NetworkModeUsers | (Inherited from Component.) | |
| Occluder |
Whether to object should be used as an occluder for occlusion culling.
(Inherited from MeshInSpace.) | |
| PaintLayersReplace | (Inherited from MeshInSpace.) | |
| Parent |
Gets the parent object.
(Inherited from Component.) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
| ParentScene | (Inherited from ObjectInSpace.) | |
| PhysicalBody | (Inherited from MeshInSpace.) | |
| PhysicalBodyAngularVelocity |
The initial angular velocity of the body.
(Inherited from MeshInSpace.) | |
| PhysicalBodyLinearVelocity |
The initial linear velocity of the body.
(Inherited from MeshInSpace.) | |
| PlayOneAnimation | ||
| PlayOneAnimationAdditional | ||
| PlayOneAnimationAdditionalRemainingTime | ||
| PlayOneAnimationFreezeOnEnd | ||
| PlayOneAnimationRemainingTime | ||
| PlayOneAnimationSpeed | ||
| ReceiveDecals |
Whether it is possible to apply decals on the surface.
(Inherited from MeshInSpace.) | |
| RemainingLifetime |
The lifetime of the component during the simulation.
(Inherited from ObjectInSpace.) | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
| ReplaceMaterial |
Replaces all geometries of the mesh by another material.
(Inherited from MeshInSpace.) | |
| RequiredLookToPosition | ||
| RequiredTurnToDirection | ||
| RightHandFactor |
Right hand control ratio.
| |
| RightHandIndexFingerFlexionFactor | ||
| RightHandIndexFingerFlexionValue | ||
| RightHandLittleFingerFlexionFactor | ||
| RightHandLittleFingerFlexionValue | ||
| RightHandMiddleFingerFlexionFactor | ||
| RightHandMiddleFingerFlexionValue | ||
| RightHandRingFingerFlexionFactor | ||
| RightHandRingFingerFlexionValue | ||
| RightHandThumbFingerFlexionFactor | ||
| RightHandThumbFingerFlexionValue | ||
| RightHandTransform |
Right hand target transform in the world coordinates. X - forward, -Z - palm.
| |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
| Sitting | ||
| SittingLegsAngle | ||
| SittingSpineAngle | ||
| SpaceBounds | (Inherited from ObjectInSpace.) | |
| SpaceBoundsOctreeOverride | (Inherited from ObjectInSpace.) | |
| SpaceBoundsOverride | (Inherited from ObjectInSpace.) | |
| SpecialEffects |
Specifies settings for special object effects, such as an outline effect.
(Inherited from MeshInSpace.) | |
| Static |
Whether to enable a static mode which improves rendering speed. Internally static objects are grouped into batches.
(Inherited from MeshInSpace.) | |
| StaticShadows |
Whether to allow static shadow optimization for this object.
(Inherited from MeshInSpace.) | |
| Team |
The team index of the object.
| |
| Transform |
The position, rotation and scale of the object.
(Inherited from ObjectInSpace.) | |
| TransformV |
Simplier form of Transform.Value.
(Inherited from ObjectInSpace.) | |
| TransformVisualOverride | (Inherited from MeshInSpace.) | |
| TurningSpeedOverride | ||
| TypeCached | ||
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
| VisibilityDistanceFactor |
The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.
(Inherited from MeshInSpace.) | |
| Visible |
Whether the object is visible in the scene.
(Inherited from ObjectInSpace.) | |
| VisibleInHierarchy | (Inherited from ObjectInSpace.) |
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
| CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) | |
| CastShadowsChanged | Occurs when the CastShadows property value changes. (Inherited from MeshInSpace.) | |
| CharacterTypeChanged | Occurs when the CharacterType property value changes. | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
| CollisionChanged | Occurs when the Collision property value changes. (Inherited from MeshInSpace.) | |
| CollisionSoundPlayBefore | (Inherited from MeshInSpace.) | |
| ColorChanged | Occurs when the Color property value changes. (Inherited from MeshInSpace.) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
| CurrentLifeStatusTimeChanged | Occurs when the CurrentLifeStatusTime property value changes. | |
| DebugVisualizationChanged | Occurs when the DebugVisualization property value changes. | |
| DeletionTimeAfterDeathChanged | Occurs when the DeletionTimeAfterDeath property value changes. | |
| DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
| EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| FlyEndSoundBefore | ||
| FootstepSoundBefore | ||
| GetRenderSceneData | (Inherited from ObjectInSpace.) | |
| GetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) | |
| GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) | |
| HeadFactorChanged | Occurs when the HeadFactor property value changes. | |
| HeadLookAtChanged | Occurs when the HeadLookAt property value changes. | |
| HealthChanged | Occurs when the Health property value changes. | |
| LeftHandFactorChanged | Occurs when the LeftHandFactor property value changes. | |
| LeftHandIndexFingerFlexionFactorChanged | Occurs when the LeftHandIndexFingerFlexionFactor property value changes. | |
| LeftHandIndexFingerFlexionValueChanged | Occurs when the LeftHandIndexFingerFlexionValue property value changes. | |
| LeftHandLittleFingerFlexionFactorChanged | Occurs when the LeftHandLittleFingerFlexionFactor property value changes. | |
| LeftHandLittleFingerFlexionValueChanged | Occurs when the LeftHandLittleFingerFlexionValue property value changes. | |
| LeftHandMiddleFingerFlexionFactorChanged | Occurs when the LeftHandMiddleFingerFlexionFactor property value changes. | |
| LeftHandMiddleFingerFlexionValueChanged | Occurs when the LeftHandMiddleFingerFlexionValue property value changes. | |
| LeftHandRingFingerFlexionFactorChanged | Occurs when the LeftHandRingFingerFlexionFactor property value changes. | |
| LeftHandRingFingerFlexionValueChanged | Occurs when the LeftHandRingFingerFlexionValue property value changes. | |
| LeftHandThumbFingerFlexionFactorChanged | Occurs when the LeftHandThumbFingerFlexionFactor property value changes. | |
| LeftHandThumbFingerFlexionValueChanged | Occurs when the LeftHandThumbFingerFlexionValue property value changes. | |
| LeftHandTransformChanged | Occurs when the LeftHandTransform property value changes. | |
| LifeStatusChanged | Occurs when the LifeStatus property value changes. | |
| LifetimeEnd | (Inherited from ObjectInSpace.) | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
| MeshChanged | Occurs when the Mesh property value changes. (Inherited from MeshInSpace.) | |
| MeshOutputOverride | (Inherited from MeshInSpace.) | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
| MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. (Inherited from MeshInSpace.) | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
| ObjectInteractionGetInfoEvent | ||
| OccluderChanged | Occurs when the Occluder property value changes. (Inherited from MeshInSpace.) | |
| PhysicalBodyAngularVelocityChanged | Occurs when the PhysicalBodyAngularVelocity property value changes. (Inherited from MeshInSpace.) | |
| PhysicalBodyLinearVelocityChanged | Occurs when the PhysicalBodyLinearVelocity property value changes. (Inherited from MeshInSpace.) | |
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
| ProcessDamageAfter | ||
| ProcessDamageAfterAll | ||
| ProcessDamageBefore | ||
| ProcessDamageBeforeAll | ||
| ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. (Inherited from MeshInSpace.) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
| RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
| ReplaceMaterialChanged | Occurs when the ReplaceMaterial property value changes. (Inherited from MeshInSpace.) | |
| RightHandFactorChanged | Occurs when the RightHandFactor property value changes. | |
| RightHandIndexFingerFlexionFactorChanged | Occurs when the RightHandIndexFingerFlexionFactor property value changes. | |
| RightHandIndexFingerFlexionValueChanged | Occurs when the RightHandIndexFingerFlexionValue property value changes. | |
| RightHandLittleFingerFlexionFactorChanged | Occurs when the RightHandLittleFingerFlexionFactor property value changes. | |
| RightHandLittleFingerFlexionValueChanged | Occurs when the RightHandLittleFingerFlexionValue property value changes. | |
| RightHandMiddleFingerFlexionFactorChanged | Occurs when the RightHandMiddleFingerFlexionFactor property value changes. | |
| RightHandMiddleFingerFlexionValueChanged | Occurs when the RightHandMiddleFingerFlexionValue property value changes. | |
| RightHandRingFingerFlexionFactorChanged | Occurs when the RightHandRingFingerFlexionFactor property value changes. | |
| RightHandRingFingerFlexionValueChanged | Occurs when the RightHandRingFingerFlexionValue property value changes. | |
| RightHandThumbFingerFlexionFactorChanged | Occurs when the RightHandThumbFingerFlexionFactor property value changes. | |
| RightHandThumbFingerFlexionValueChanged | Occurs when the RightHandThumbFingerFlexionValue property value changes. | |
| RightHandTransformChanged | Occurs when the RightHandTransform property value changes. | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
| SoundPlayBefore | ||
| SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) | |
| SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) | |
| SpecialEffectsChanged | Occurs when the SpecialEffects property value changes. (Inherited from MeshInSpace.) | |
| StartPlayOneAnimationBefore | ||
| StaticChanged | Occurs when the Static property value changes. (Inherited from MeshInSpace.) | |
| StaticShadowsChanged | Occurs when the StaticShadows property value changes. (Inherited from MeshInSpace.) | |
| TeamChanged | Occurs when the Team property value changes. | |
| TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
| VisibilityDistanceFactorChanged | Occurs when the VisibilityDistanceFactor property value changes. (Inherited from MeshInSpace.) | |
| VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) |
| Name | Description | |
|---|---|---|
| EditorCameraTransform | (Inherited from ObjectInSpace.) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |