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CharacterGetFirstPersonCameraPosition Method


Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public virtual void GetFirstPersonCameraPosition(
	bool useEyesPositionOfModel,
	out Vector3 position,
	out Vector3 forward,
	out Vector3 up
)

Parameters

useEyesPositionOfModel  Boolean
 
position  Vector3
 
forward  Vector3
 
up  Vector3
 
See Also