Game |
public class GameMode : Component, IGameMode
The GameMode type exposes the following members.
| Name | Description | |
|---|---|---|
| AnyData |
The user data of the component.
(Inherited from Component) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component) | |
| Camera2DPickInteractiveObjectDistance | The distance of object picking for 2D camera. | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component) | |
| Components |
Gets the collection of the child components.
(Inherited from Component) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component) | |
| CutsceneGuiFadingFactor | ||
| CutsceneGuiFadingSpeed | ||
| CutsceneStarted | ||
| CutsceneText | ||
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component) | |
| DisplayTarget | Whether to display a target in the center of the screen in the first or third person camera. | |
| DisplayTargetColor | The color and alpha multiplier of the display target. | |
| DisplayTargetImage | The image of the display target. | |
| DisplayTargetSize | The vertical size of the display target. | |
| Disposed |
Whether the object is disposed.
(Inherited from Component) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| FirstPersonCameraAttachToEyes | Whether to attach the camera in the first person mode to the eyes of the controlled object. | |
| FirstPersonCameraCutVolumeRadius | The radius of cut geometry from the camera to prevent drawing the internal part of the controlled object 3D model. | |
| FirstPersonCameraPickInteractiveObjectDistance | The distance of object picking for first person camera. | |
| FirstPersonCameraShowControlledObject | Whether to show a character or another unit which controlled by the player. | |
| FreeCamera | Whether is a free camera enabled. | |
| FreeCameraDirection | ||
| FreeCameraKey | The key code to enable a free camera. | |
| FreeCameraPosition | ||
| FreeCameraSpeedFast | The fast speed of a free camera (when Shift key is pressed). | |
| FreeCameraSpeedNormal | The normal speed of a free camera. | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component) | |
| InputEnabled | ||
| InventoryCharacterCanHaveSeveralWeapons | Whether the ability to have several weapons in the character's inventory. | |
| InventoryCharacterCanHaveSeveralWeaponsOfSameType | Whether the ability to have several weapons of same type in the character's inventory. | |
| InventoryWidget | Whether to display a UI control with the player object's inventory. | |
| IsResource | (Inherited from Component) | |
| KeyBackward1 | ||
| KeyBackward2 | ||
| KeyBrake1 | The first key code to brake. | |
| KeyBrake2 | The second key code to brake. | |
| KeyCamera1 | The first key code to change camera type. Between first person and third-person. | |
| KeyCamera2 | The second key code to change camera type. Between first person and third-person. | |
| KeyDrop1 | The first key code to drop item. | |
| KeyDrop2 | The second key code to drop item. | |
| KeyForward1 | ||
| KeyForward2 | ||
| KeyHeadlightsHigh1 | The first key code to headlights high. | |
| KeyHeadlightsHigh2 | The second key code to headlights high. | |
| KeyHeadlightsLow1 | The first key code to headlights low. | |
| KeyHeadlightsLow2 | The second key code to headlights low. | |
| KeyInteract1 | The first key code to interact with objects. Take item, sit to vehicle. | |
| KeyInteract2 | The second key code to interact with objects. Take item, sit to vehicle. | |
| KeyJump1 | The first key code to jump. | |
| KeyJump2 | The second key code to jump. | |
| KeyLeft1 | ||
| KeyLeft2 | ||
| KeyLeftTurnSignal1 | The first key code to left turn signal. | |
| KeyLeftTurnSignal2 | The second key code to left turn signal. | |
| KeyRight1 | ||
| KeyRight2 | ||
| KeyRightTurnSignal1 | The first key code to right turn signal. | |
| KeyRightTurnSignal2 | The second key code to right turn signal. | |
| KeyRun1 | The first key code to run. | |
| KeyRun2 | The second key code to run. | |
| MousePosition | ||
| MouseRelativeMode | ||
| Name |
The name of the component.
(Inherited from Component) | |
| NetworkID | (Inherited from Component) | |
| NetworkIsClient | (Inherited from Component) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component) | |
| NetworkIsSingle | (Inherited from Component) | |
| NetworkIsSingleOrClient | (Inherited from Component) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component) | |
| NetworkModeUsers | (Inherited from Component) | |
| ObjectControlledByPlayer | The scene object under player control. | |
| ObjectInteractionContext | ||
| Parent |
Gets the parent object.
(Inherited from Component) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component) | |
| PlayScreen | ||
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component) | |
| ReplaceCamera | ||
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component) | |
| Scene | ||
| ScreenFadingCurrentColor | ||
| ScreenFadingSpeed | ||
| ScreenFadingTargetColor | ||
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component) | |
| ThirdPersonCameraAllowLookToBackWhenNoActiveItem | ||
| ThirdPersonCameraDistance | The distance of the camera in third-person mode. | |
| ThirdPersonCameraHeight | The height of the camera in third-person mode. | |
| ThirdPersonCameraHorizontalAngle | The horizontal angle of the camera in third-person mode. | |
| ThirdPersonCameraLeft | The horizontal offset of the camera in third-person mode. | |
| ThirdPersonCameraPickInteractiveObjectDistance | The distance of object picking for third person camera. | |
| ThirdPersonCameraVerticalAngle | The vertical angle of the camera in third-person mode. | |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component) | |
| UseBuiltInCamera | Whether to use one of built-in camera management methods. |
| Name | Description | |
|---|---|---|
| AddComponent |
Adds a component as a child.
(Inherited from Component) | |
| BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessageToEveryone | (Inherited from Component) | |
| BeginNetworkMessageToServer | (Inherited from Component) | |
| ChangeCameraType | ||
| Clone |
Creates a copy of the object.
(Inherited from Component) | |
| CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CutsceneEnd | ||
| CutsceneStart | ||
| Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component) | |
| DoScreenFading | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParentT |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| GetAllParents |
Gets all parents of the component.
(Inherited from Component) | |
| GetBestGlobalReflectionProbePosition | ||
| GetCameraManagement | ||
| GetCameraManagementOfCurrentObject | ||
| GetCameraSettings | ||
| GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component) | |
| GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component) | |
| GetComponentByPath |
Finds a child component by path.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetInputProcessing | ||
| GetInputProcessingOfCurrentObject | ||
| GetInteractionBoundingPoints | ||
| GetInteractionBoundingSphere | ||
| GetInteractiveObjectInfo | ||
| GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component) | |
| GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component) | |
| GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component) | |
| GetScreenLabelInfo | (Inherited from Component) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| IsKeyPressed | ||
| IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| IsMouseButtonPressed | ||
| IsNeedMouseRelativeMode | ||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component) | |
| MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component) | |
| MethodInvoke |
Calls a method by name.
(Inherited from Component) | |
| MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| NetworkDisablePropertySynchronization | (Inherited from Component) | |
| NetworkIsDisabledPropertySynchronization | (Inherited from Component) | |
| NetworkModeAddUser | (Inherited from Component) | |
| NetworkModeIsEnabledForUser | (Inherited from Component) | |
| NetworkModeRemoveUser | (Inherited from Component) | |
| NetworkRestoreDisabledPropertySynchronization | (Inherited from Component) | |
| NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component) | |
| OnClientConnectedAfterRootComponentEnabled | (Inherited from Component) | |
| OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component) | |
| OnClientDisconnected | (Inherited from Component) | |
| OnClone |
Called when the object is cloned.
(Inherited from Component) | |
| OnComponentAdded |
Called when a child component is added.
(Inherited from Component) | |
| OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component) | |
| OnDisabled |
Called when the object is detached from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDispose |
Called when the object is disposed.
(Inherited from Component) | |
| OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component) | |
| OnEnabled |
Called when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component) | |
| OnEnabledInHierarchyChanged | (Overrides ComponentOnEnabledInHierarchyChanged) | |
| OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnLoad |
Called during object loading.
(Inherited from Component) | |
| OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component) | |
| OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component) | |
| OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean)) | |
| OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component) | |
| OnReceiveNetworkMessageFromClient | (Inherited from Component) | |
| OnReceiveNetworkMessageFromServer | (Inherited from Component) | |
| OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component) | |
| OnSave |
Called during object saving.
(Inherited from Component) | |
| OnSimulationStep | (Overrides ComponentOnSimulationStep) | |
| OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component) | |
| OnUpdate | (Overrides ComponentOnUpdate(Single)) | |
| PerformRender | ||
| PerformRenderUI | ||
| PickInteractiveObject | ||
| PreloadResources |
Preload resources used by the object.
(Inherited from Component) | |
| ProcessInputMessage | ||
| PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component) | |
| PropertySet |
Sets the value of a property by name.
(Inherited from Component) | |
| RemoveAllComponents |
Removes all child components.
(Inherited from Component) | |
| RemoveComponent |
Removes a child component.
(Inherited from Component) | |
| RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component) | |
| RenderObjectInteraction | ||
| RenderTargetImage | ||
| ResetReplaceCamera | ||
| SetReplaceCamera(Camera) | ||
| SetReplaceCamera(ReferenceCamera) | ||
| ToString |
Returns the name and type of the object as a string.
(Inherited from Component) | |
| TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component) | |
| TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component) | |
| UpdateObjectInteraction | ||
| UpdatePlayScreen |
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component) | |
| Camera2DPickInteractiveObjectDistanceChanged | Occurs when the Camera2DPickInteractiveObjectDistance property value changes. | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component) | |
| DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component) | |
| DisplayTargetChanged | Occurs when the DisplayTarget property value changes. | |
| DisplayTargetColorChanged | Occurs when the DisplayTargetColor property value changes. | |
| DisplayTargetImageChanged | Occurs when the DisplayTargetImage property value changes. | |
| DisplayTargetSizeChanged | Occurs when the DisplayTargetSize property value changes. | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component) | |
| EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| FirstPersonCameraAttachToEyesChanged | Occurs when the FirstPersonCameraAttachToEyes property value changes. | |
| FirstPersonCameraCutVolumeRadiusChanged | Occurs when the FirstPersonCameraCutVolumeRadius property value changes. | |
| FirstPersonCameraPickInteractiveObjectDistanceChanged | Occurs when the FirstPersonCameraPickInteractiveObjectDistance property value changes. | |
| FirstPersonCameraShowControlledObjectChanged | Occurs when the FirstPersonCameraShowControlledObject property value changes. | |
| FreeCameraChanged | Occurs when the FreeCamera property value changes. | |
| FreeCameraKeyChanged | Occurs when the FreeCameraKey property value changes. | |
| FreeCameraSpeedFastChanged | ||
| FreeCameraSpeedNormalChanged | ||
| GetCameraSettingsEvent | ||
| GetInteractiveObjectInfoEvent | ||
| InputMessageEvent | ||
| InventoryCharacterCanHaveSeveralWeaponsChanged | Occurs when the InventoryCharacterCanHaveSeveralWeapons property value changes. | |
| InventoryCharacterCanHaveSeveralWeaponsOfSameTypeChanged | Occurs when the InventoryCharacterCanHaveSeveralWeaponsOfSameType property value changes. | |
| InventoryWidgetChanged | Occurs when the InventoryWidget property value changes. | |
| ItemCanActivate | ||
| ItemCanDeactivate | ||
| ItemCanDrop | ||
| ItemCanTake | ||
| KeyBackward1Changed | Occurs when the KeyBackward1 property value changes. | |
| KeyBackward2Changed | Occurs when the KeyBackward2 property value changes. | |
| KeyBrake1Changed | Occurs when the KeyBrake1 property value changes. | |
| KeyBrake2Changed | Occurs when the KeyBrake2 property value changes. | |
| KeyCamera1Changed | Occurs when the KeyCamera1 property value changes. | |
| KeyCamera2Changed | Occurs when the KeyCamera2 property value changes. | |
| KeyDrop1Changed | Occurs when the KeyDrop1 property value changes. | |
| KeyDrop2Changed | Occurs when the KeyDrop2 property value changes. | |
| KeyForward1Changed | Occurs when the KeyForward1 property value changes. | |
| KeyForward2Changed | Occurs when the KeyForward2 property value changes. | |
| KeyHeadlightsHigh1Changed | Occurs when the KeyHeadlightsHigh1 property value changes. | |
| KeyHeadlightsHigh2Changed | Occurs when the KeyHeadlightsHigh2 property value changes. | |
| KeyHeadlightsLow1Changed | Occurs when the KeyHeadlightsLow1 property value changes. | |
| KeyHeadlightsLow2Changed | Occurs when the KeyHeadlightsLow2 property value changes. | |
| KeyInteract1Changed | Occurs when the KeyInteract1 property value changes. | |
| KeyInteract2Changed | Occurs when the KeyInteract2 property value changes. | |
| KeyJump1Changed | Occurs when the KeyJump1 property value changes. | |
| KeyJump2Changed | Occurs when the KeyJump2 property value changes. | |
| KeyLeft1Changed | Occurs when the KeyLeft1 property value changes. | |
| KeyLeft2Changed | Occurs when the KeyLeft2 property value changes. | |
| KeyLeftTurnSignal1Changed | Occurs when the KeyLeftTurnSignal1 property value changes. | |
| KeyLeftTurnSignal2Changed | Occurs when the KeyLeftTurnSignal2 property value changes. | |
| KeyRight1Changed | Occurs when the KeyRight1 property value changes. | |
| KeyRight2Changed | Occurs when the KeyRight2 property value changes. | |
| KeyRightTurnSignal1Changed | Occurs when the KeyRightTurnSignal1 property value changes. | |
| KeyRightTurnSignal2Changed | Occurs when the KeyRightTurnSignal2 property value changes. | |
| KeyRun1Changed | Occurs when the KeyRun1 property value changes. | |
| KeyRun2Changed | Occurs when the KeyRun2 property value changes. | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component) | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component) | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component) | |
| ObjectControlledByPlayerChanged | ||
| PickInteractiveObjectEvent | ||
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component) | |
| Render | ||
| RenderObjectInteractionEvent | ||
| RenderTargetImageBefore | ||
| RenderUI | ||
| ReplaceCameraChanged | Occurs when the ReplaceCamera property value changes. | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component) | |
| ShowControlledObject | ||
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component) | |
| ThirdPersonCameraAllowLookToBackWhenNoActiveItemChanged | Occurs when the ThirdPersonCameraAllowLookToBackWhenNoActiveItem property value changes. | |
| ThirdPersonCameraDistanceChanged | Occurs when the ThirdPersonCameraDistance property value changes. | |
| ThirdPersonCameraHeightChanged | Occurs when the ThirdPersonCameraHeight property value changes. | |
| ThirdPersonCameraHorizontalAngleChanged | Occurs when the ThirdPersonCameraHorizontalAngle property value changes. | |
| ThirdPersonCameraLeftChanged | Occurs when the ThirdPersonCameraLeft property value changes. | |
| ThirdPersonCameraPickInteractiveObjectDistanceChanged | Occurs when the ThirdPersonCameraPickInteractiveObjectDistance property value changes. | |
| ThirdPersonCameraVerticalAngleChanged | Occurs when the ThirdPersonCameraVerticalAngle property value changes. | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component) | |
| UseBuiltInCameraChanged |
| Name | Description | |
|---|---|---|
| MouseSensitivity |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |