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Triangle Structure

Represents a double precision triangle in three-dimensional space.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public struct Triangle

The Triangle type exposes the following members.

Constructors
  NameDescription
Public methodTriangle(TriangleF)
Constructs a triangle with another specified TriangleF object.
Public methodTriangle(Vector3, Vector3, Vector3)
Constructs a triangle with the given A, B and C components.
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Properties
  NameDescription
Public propertyItem
Gets or sets the component at the specified index.
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Methods
  NameDescription
Public methodEquals(Object)
Determines whether the specified object is equal to the current instance of Triangle.
(Overrides ValueTypeEquals(Object).)
Public methodEquals(Triangle, Double)
Determines whether the specified triangle is equal to the current instance of Triangle with a given precision.
Public methodEquals(Triangle, Double)
Determines whether the specified triangle is equal to the current instance of Triangle with a given precision.
Public methodGetHashCode
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIntersects(Bounds)
Public methodIntersects(Bounds)
Public methodToString
Returns a String that represents the current instance of Triangle.
(Overrides ValueTypeToString.)
Public methodToTriangleF
Converts the current instance of Triangle to the triangle of TriangleF format.
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Operators
  NameDescription
Public operatorStatic memberEquality
Determines whether two given triangles are equal.
Public operatorStatic memberInequality
Determines whether two given triangles are unequal.
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Fields
  NameDescription
Public fieldA
The A corner point of the triangle.
Public fieldB
The B corner point of the triangle.
Public fieldC
The C corner point of the triangle.
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Extension Methods
See Also