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ScenePhysicsWorldClassConstraint Class

Inheritance Hierarchy

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class Constraint : IPhysicalObject

The ScenePhysicsWorldClassConstraint type exposes the following members.

Constructors
 NameDescription
Public methodScenePhysicsWorldClassConstraintInitializes a new instance of the ScenePhysicsWorldClassConstraint class
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Properties
Methods
 NameDescription
Public methodDisposeReleases all resources used by the ScenePhysicsWorldClassConstraint
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodRenderPhysicalObject 
Public methodSetNumPositionStepsOverride 
Public methodSetNumVelocityStepsOverride 
Public methodSetSimulate 
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Events
 NameDescription
Public eventDisposedEvent 
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also