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Samples and Tutorials

Add-on CreationManual / Samples and Tutorials_

Samples and Tutorials

This article contains list of scenes and other resources, that may be useful as descriptive examples. You may also want to read Scripting Basic Knowledge.

Contents
Sci-fi Demo.scene

Samples\Sci-fi Demo\Scenes\Sci-fi Demo.scene

  • Object property calculation via C# script.
  • Object motion along a given trajectory via curves.
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Simple Game

Samples\Simple Game\SimpleGameLevel1.scene

A simple game, where one can select objects on the screen.

  • This example is made completely in NeoAxis editor. UI Editor, C# Editor and Scene Editor were used.
  • Selecting objects with mouse.
  • Drawing simple geometry in 3D.
  • Loading another scene.
  • Updating of UI controls from the code.
  • Displaying screen messages.
  • Creating button click event handler.
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Box type.scene

Samples\Starter Content\Scene objects\Sci-fi Box\Box type.scene

  • Creating an object type with physics.
  • Using a scene as a handy environment for creating and debugging of an object type.
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Heavy-JumpGate_JG4.obj

Samples\Sci-fi Demo\Models\Sci-fi Gate\Heavy-JumpGate_JG4.obj

  • Customizing 3D model animation using Flow Graph and C# script.
  • Import 3D model in the Meshes mode.
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Materials.scene

Samples\Starter Content\Scenes\Materials.scene

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Material inheritance.scene

Samples\Starter Content\Scenes\Material inheritance.scene

  • Customizing object type, inheritance, properties hiding.
  • Materials instancing.

Read more.

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Physics rigid body.scene

Samples\Starter Content\Scenes\Physics rigid body.scene

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Physics soft body.scene

Samples\Starter Content\Scenes\Physics soft body.scene

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Sensors.scene

Samples\Starter Content\Scenes\Sensors.scene

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Scripting C#.scene

Samples\Starter Content\Scenes\Scripting C#.scene

  • Calculating object property with C# script.
  • Using of mathematical functions for 3D.
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Scripting Flow graph.scene

Samples\Starter Content\Scenes\Scripting Flow graph.scene

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Shader script material.scene

Samples\Starter Content\Scenes\Shader script material.scene

  • Using shader code in material.
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Shader script screen effect.scene

Samples\Starter Content\Scenes\Shader script screen effect.scene

  • Using shader code in fullscreen effect.
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Vegetation material.scene

Samples\Starter Content\Scenes\Vegetation material.scene

  • Using ready to use template to make animated vegetation material.
  • Using shader code in material.
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_TestAnimation.scene

_Tests\_TestAnimation.scene

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_TestLightMask.scene

_Tests\_TestLightMask.scene

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_TestLensFlares.scene

_Tests\_TestLensFlares.scene

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_TestLightShafts.scene

_Tests\_TestLightShafts.scene

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_TestMeshModifier.scene

_Tests\_TestMeshModifier.scene

  • Creating of a 3D model modifier.
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_TestPathfinding.scene

_Tests\_TestPathfinding.scene

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_TestSSR.scene

_Tests\_TestSSR.scene

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See also
Add-on Creation_