Building |
Buildings are customizable by using Building Type and Building Element components.
To manage all buildings in the scene Building Manager is used.
"Content\Constructors\Buildings" folder contains a basic example and a configured building type.
Name | Description |
---|---|
Building Type | The type of the building. |
Size | The size of the building in cells. |
Collision Mode | The collision mode of the building. |
Occluder | Whether to object should be used as an occluder for occlusion culling. |
Culling By Camera Direction | Whether to cull visibility by the camera direction. |
Seed | The random seed number for the building generator. |