To manage all buildings in the scene Building Manager is used.
"Content\Constructors\Buildings" folder contains a basic example and a configured building type.
|Building Type||The type of the building.|
|Size||The size of the building in cells.|
|Collision Mode||The collision mode of the building.|
|Occluder||Whether to object should be used as an occluder for occlusion culling.|
|Culling By Camera Direction||Whether to cull visibility by the camera direction.|
|Seed||The random seed number for the building generator.|