Traffic System
A system to simulate vehicles, characters and fly traffic.
Vehicle AI is not support auto driving, it will be added later.
Properties| Name
| Description
|
|---|
| Parked Vehicles
| The amount of parked vehicles.
|
| Parked Vehicles Object Mode
| The creation mode of parked vehicles.
|
| Parked Vehicles Physics Mode
| The physics mode of parked vehicles.
|
| Flying Vehicles
| The amount of flying vehicles.
|
| Flying Vehicles Physics Mode
| The physics mode of flying vehicles.
|
| Flying Vehicles Create Max Per Step
| The maximal amount of new flying vehicle in one simulation step.
|
| Flying Objects Create Distance
| The distance from the camera for new flying objects.
|
| Walking Pedestrians
| The amount of walking pedestrians.
|
| Walking Pedestrians Create Max Per Step
| The maximal amount of new flying vehicle in one simulation step.
|
| Walking Pedestrians Create Distance
| The distance from the camera for new flying objects.
|
| Static Objects Sector Size
| The size of the sector in the scene. The sector size allows to optimize the culling and rendering of objects.
|
| Simulate Dynamic Objects
| Whether to simulate dynamic objects.
|
See also