Base class for making weapons.
The character in the scene can interact with the object.
The character can take the object and control it.
|Firing Total Time||Total time of one firing cycle.|
|Firing Fire Time||The time of the bullet creation during firing cycle.|
|Bullet Type||The type of the bullet.|
|Bullet Transform||The initial position, rotation and scale of the bullet.|
|Bullet Speed||The initial speed of the bullet.|
|Sound Firing Begin||The sound that is played when the firing begins.|
|Sound Fire||The sound that is played when a shot occurs.|
|Sound Firing End||The sound that is played when the firing ends.|
|Always Display Bullet Initial Position||Whether to display initial position and direction of a bullet.|