Weapon 2D |
Base class for making weapons for 2D.
The character in the scene can interact with the object.
The character can take the object and control it.
Name | Description |
---|---|
Firing Total Time | Total time of one firing cycle. |
Firing Fire Time | The time of the bullet creation during firing cycle. |
Bullet Type | The type of the bullet. |
Bullet Transform | The initial position, rotation and scale of the bullet. |
Bullet Speed | The initial speed of the bullet. |
Firing Begin Sound | The sound that is played when the firing begins. |
Fire Sound | The sound that is played when a shot occurs. |
Always Display Additional Info | Whether to display initial position and direction of a bullet. |
Animate | Whether to enable default animation method of the weapon. |
Idle Animation | Animation of weapon at rest. |
Fire Animation | Fire animation of the weapon. |