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2D Game Engine

Game FrameworkManual / Content Creation / 2D Game EnginePhysical Objects Creation 2D

2D Game Engine

Contents
Overview

2D game engine is a set of engine and editor components that complement the engine with necessary 2D capabilities. These include the functions of the physical 2D engine, sprites, characters, 2D camera control and other features. The source code for the 2D engine is available in the NeoAxis SDK.

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Physics
Sprites
Characters
Interactive objects

The framework includes a set of features for player interaction with 2D scene objects.

Button.

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Regulator Switch.

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Weapon 2D.

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Samples

Here you can see demonstration scenes of the 2D engine. A complete list of the demo scenes can be found in Samples and Tutorials.

Spaceship control 2D.scene

Samples\Starter Content\Scenes\Spaceship control 2D.scene

  • 2D scene.
  • Object in the scene controlled by the player. Custom Input Processing class.
  • C# scripts.
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Character 2D.scene

Samples\Starter Content\Scenes\Character 2D.scene

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Physics rigid body 2D.scene

Samples\Starter Content\Scenes\Physics rigid body 2D.scene

  • Show features of 2D physics engine.
  • Simple, convex, mesh, compound collision shapes.
  • Constraints.
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See also
Game FrameworkPhysical Objects Creation 2D