Roadmap

Known issues

  • Invalid PBR for metals.

3D game framework

  • Character class.
  • Bullet class.
  • Playable scene mode. The ability to control character. Fire bullets.
  • Camera control. First person camera. Third person camera.

3D engine

  • Particles.
  • Morph animation.
  • GPU optimized animation, skinning.
  • Terrain.
  • Tools for massive object creation. Vegetation.
  • Decals.
  • Hardware raytracing, DX12, Vulkan.
  • Relative camera rendering to ability to draw scene with 64-bit precision.
  • More optimizations.

IDE

  • C# scripting improvements.
  • Polishing the usability of IDE + 3D development.

General

  • Build for Android, iOS, macOS, web, consoles.
  • Editor for macOS.
  • VR support.
  • Engine widget for WinForms, WPF applications.
  • 2D game engine.
  • C/C++ API (metadata, components).
  • Asset Store.

Documentation

  • Video tutorials.
  • Commented API reference.

GUI

  • Full featured GUI editor.
  • UICombo.
  • UIProgressBar.
  • UITrackBar.
  • UITree.
  • UIGrid.

Editor

  • Dark theme. Skinning support.
  • Search bar for resources, objects.
  • Resources window: Image previews.
  • Customize Ribbon, Quick Access Toolbar.
  • Show Rotation in Euler angles instead quaternions.
  • Full featured GUI editor. Resizing tool, snapping, etc.

Known issues

  • Physics: No collision between soft bodies and rigid mesh shapes.
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