- More build platforms support, including mobile and VR devices support.
- Vulkan support.
- The editor for Mac.
- C/C++ framework for component creation.
- Built-in IDE: Auto update of the Project when recompile without restarting the editor.
- Decals work only with Deferred rendering, Forward rendering is not currently supported. Decal material should also support Deferred rendering.
- Physics: No collision between soft bodies and multi shape rigid mesh shapes. Or when a mesh shape TransformRelativeToParent is not a default value.