Adaptive Screen Space Ambient Occlusion screen effect.
||The intensity of the effect.
||The quality of the effect.
|Adaptive Quality Limit
||Adaptive quality limitation. Only for highest adaptive mode.
||World (view) space size of the occlusion sphere.
||Linear multiplier of effect strength.
||Pow modifier of effect strength.
|Fade Out From
||Distance from which the effect to start fading out.
|Fade Out To
||Distance from which the effect is faded out.
||Used for high-res detail AO using neighboring depth pixels. Adds a lot of detail but also reduces temporal stability (adds aliasing).
|Detail Strength Distance
||Maximal distance of detail strength effect.
||Number of edge-sensitive smart blur passes to apply. Quality 0 is an exception with only one 'dumb' blur pass is used.
||How much to bleed over edges; 1: not at all, 0.5: half-half; 0.0: completely ignore edges.
||Enables the debug visualization of the effect.