NeoAxis Engine 2024.1 Released

NeoAxis has released a new version of the NeoAxis Engine, a versatile game engine designed for creating video games and real-time apps. This release includes a significant number of changes across all components of the engine, such as improved graphics, physics, sound, network support, resource management, and object management.

Full changelog

Networking support

Significantly improved game framework and network support by game objects. Now all engine components support network synchronization. A large number of optimizations have been made and a built-in profiler has been added.

Updated City Demo

The demo of the engine features.

Voxel LOD Transparency

NeoAxis Levels now supports transparency on far distances.

Icons for Components

Icons make it easier to find the desired object in the scene.

Toolkit for Dialogues

In the editor you can create a complete dialog system with network support.

Improved Game Framework and Interactive Objects

Microparticles In Air

Updated Nature Demo

Real-Time Reflection Probes

Resolution Upscale and Antialiasing Improvements

Turrets for Vehicles

Updated Road Constructor

Next plans

Next plans include upgrade to DirectX 12, Vulkan graphics level, finishing cloud services, adding full indirect lighting and reflection.

See also

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