Destroying Sensor 2D
The sensor is intended to destroy detected objects in 2D space. Can be used to remove objects that have gone beyond the scene.
Properties| Name
| Description
|
|---|
| Source Data
| What kind of data is used as a source of events.
|
| Shape
| The shape of the trigger.
|
| Ray Target
| The target by which the sensor ray will trigger.
|
| Mode
| The recognition mode of the sensor.
|
| Filter By Type
| The type of objects that sensor will recognize.
|
| Collision Categories
| The collision categories this fixture is a part of.
|
| Collides With
| The collision mask bits. This states the categories that this fixture would accept for collision.
|
| Collision Group
| Collision groups allow a certain group of objects to never collide or always collide. Zero means no collision group. Non-zero group filtering always wins against the mask bits.
|
| Ignore Sensors
| Whether the sensor is ignoring other sensors.
|
| When Update
| The update case mode of the sensor.
|
| Display Color
| The display color of the sensor.
|
| Display Objects
| Whether to draw gizmos on the objects recognized by the sensor.
|
| Display Objects Color
| The color of the recognized object gizmos.
|
| Objects
| List of objects recognized by the sensor.
|
See also