Blend |
sourceColor * sourceBlend + destColor * destBlend
Where the destColor is the previous color in the frame buffer and sourceColor is the material color before the transparency calculation. This corresponds to the AI_MATKEY_BLEND_FUNC property.
public enum BlendMode
| Member name | Value | Description |
|---|---|---|
| Default | 0 | Default blending: sourceColor * sourceAlpha + destColor * (1 - sourceAlpha) |
| Additive | 1 | Additive blending: sourcecolor * 1 + destColor * 1. |