Click or drag to resize

BlendMode Enumeration

Defines alpha blending flags, how the final color value of a pixel is computed, based on the following equation:

sourceColor * sourceBlend + destColor * destBlend

Where the destColor is the previous color in the frame buffer and sourceColor is the material color before the transparency calculation. This corresponds to the AI_MATKEY_BLEND_FUNC property.


Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public enum BlendMode
Members
Member nameValueDescription
Default0 Default blending: sourceColor * sourceAlpha + destColor * (1 - sourceAlpha)
Additive1 Additive blending: sourcecolor * 1 + destColor * 1.
See Also