Node Class |
public sealed class Node : IMarshalable<Node, AiNode>
The Node type exposes the following members.
| Name | Description | |
|---|---|---|
| Node | Constructs a new instance of the Node class. | |
| Node(String) | Constructs a new instance of the Node class. | |
| Node(String, Node) | Constructs a new instance of the Node class. |
| Name | Description | |
|---|---|---|
| ChildCount | Gets the number of children that is owned by this node. | |
| Children | Gets the node's children. | |
| HasChildren | Gets if the node contains children. | |
| HasMeshes | Gets if the node contains mesh references. | |
| MeshCount | Gets the number of meshes referenced by this node. | |
| MeshIndices | Gets the indices of the meshes referenced by this node. Meshes can be shared between nodes, so there is a mesh collection owned by the scene that each node can reference. | |
| Metadata | Gets the node's metadata container. | |
| Name | Gets or sets the name of the node. | |
| Parent | Gets the node's parent, if it exists. | |
| Transform | Gets or sets the transformation of the node relative to its parent. |
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| FindNode | Finds a node with the specific name, which may be this node or any children or children's children, and so on, if it exists. | |
| FreeNative | Frees unmanaged memory created by ToNative(IntPtr, Native). | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |