Gets the indices of the meshes referenced by this node. Meshes can be
shared between nodes, so there is a mesh collection owned by the scene
that each node can reference.
Namespace: Internal.AssimpAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic List<int> MeshIndices { get; }Property Value
ListInt32
See Also