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Node Properties

The Node type exposes the following members.

Properties
 NameDescription
Public propertyChildCount Gets the number of children that is owned by this node.
Public propertyChildren Gets the node's children.
Public propertyHasChildren Gets if the node contains children.
Public propertyHasMeshes Gets if the node contains mesh references.
Public propertyMeshCount Gets the number of meshes referenced by this node.
Public propertyMeshIndices Gets the indices of the meshes referenced by this node. Meshes can be shared between nodes, so there is a mesh collection owned by the scene that each node can reference.
Public propertyMetadata Gets the node's metadata container.
Public propertyName Gets or sets the name of the node.
Public propertyParent Gets the node's parent, if it exists.
Public propertyTransform Gets or sets the transformation of the node relative to its parent.
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