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MeshKey Structure

Binds an anim mesh (referenced by an index) to a specific point in time.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.AssimpMeshKey

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public struct MeshKey : IEquatable<MeshKey>

The MeshKey type exposes the following members.

Constructors
 NameDescription
Public methodMeshKey Binds an anim mesh (referenced by an index) to a specific point in time.
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Properties
 NameDescription
Public propertyTimeThe time of this key.
Public propertyValueIndex of the anim mesh that corresponds to this keyframe.
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Methods
 NameDescription
Public methodEquals Tests equality between this key and another.
Public methodGetHashCode Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
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Operators
 NameDescription
Public operatorStatic memberGreaterThan(MeshKey, MeshKey) Tests inequality between two keys.
Public operatorStatic memberLessThan(MeshKey, MeshKey) Tests inequality between two keys.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also