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TextureSlot Structure

Describes all the values pertaining to a particular texture slot in a material.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.AssimpTextureSlot

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public struct TextureSlot

The TextureSlot type exposes the following members.

Constructors
 NameDescription
Public methodTextureSlot Constructs a new TextureSlot.
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Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
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Fields
 NameDescription
Public fieldBlendFactor Gets the blend factor.
Public fieldFilePath Gets the texture file path.
Public fieldFlags Gets misc flags.
Public fieldMapping Gets the texture mapping.
Public fieldOperation Gets the texture operation.
Public fieldTextureIndex Gets the texture index in the material.
Public fieldTextureType Gets the texture type semantic.
Public fieldUVIndex Gets the UV channel index that corresponds to this texture from the mesh.
Public fieldWrapModeU Gets the texture wrap mode for the U coordinate.
Public fieldWrapModeV Gets the texture wrap mode for the V coordinate.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also