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PostProcessPreset Class

Static class containing preset properties for post processing options.
Inheritance Hierarchy
SystemObject
  Internal.AssimpPostProcessPreset

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public static class PostProcessPreset

The PostProcessPreset type exposes the following members.

Properties
 NameDescription
Public propertyStatic memberConvertToLeftHanded PostProcess configuration for (some) Direct3D conventions, left handed geometry, upper left origin for UV coordinates, and clockwise face order, suitable for CCW culling.
Public propertyStatic memberTargetRealTimeFast PostProcess configuration for optimizing data for real-time. Does the following steps: CalculateTangentSpace, GenerateNormals, JoinIdenticalVertices, Triangulate, GenerateUVCoords, and SortByPrimitiveType
Public propertyStatic memberTargetRealTimeMaximumQuality PostProcess configuration for heavily optimizing the data for real-time rendering. Includes all flags in TargetRealTimeQuality as well as FindInstances, ValidateDataStructure, and OptimizeMeshes
Public propertyStatic memberTargetRealTimeQuality PostProcess configuration for optimizing data for real-time rendering. Does the following steps: CalculateTangentSpace, GenerateSmoothNormals, JoinIdenticalVertices, Triangulate, GenerateUVCoords, SortByPrimitiveTypeLimitBoneWeights, RemoveRedundantMaterials, SplitLargeMeshes, FindDegenerates, and FindInvalidData
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