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UVTransform Structure

Defines how an UV channel is transformed.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.AssimpUVTransform

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public struct UVTransform : IEquatable<UVTransform>

The UVTransform type exposes the following members.

Constructors
 NameDescription
Public methodUVTransform Defines how an UV channel is transformed.
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Properties
 NameDescription
Public propertyRotationRotation in counter-clockwise direction, specified in radians. The rotation center is 0.5f|0.5f and the default value is zero.
Public propertyScalingScaling on the U and V axes. Default is 1|1.
Public propertyTranslationTranslation on the U and V axes. Default is 0|0.
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Methods
 NameDescription
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also