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UVTransform Constructor

Defines how an UV channel is transformed.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public UVTransform(
	Vector2 Translation,
	Vector2 Scaling,
	float Rotation
)

Parameters

Translation  Vector2
Translation on the U and V axes. Default is 0|0.
Scaling  Vector2
Scaling on the U and V axes. Default is 1|1.
Rotation  Single
Rotation in counter-clockwise direction, specified in radians. The rotation center is 0.5f|0.5f and the default value is zero.
See Also