Mesh In Space
Mesh in the scene.
This object used to place 3D models in the scene. The easiest way to create an object is through Resources Window. Just pick desired object and drag it to the scene.
|Mesh||The mesh used by the mesh object.|
|Replace Material||Replaces all geometries of the mesh by another material.|
|Replace Material Selectively||Replaces selected geometries of the mesh by another material.|
|Color||The base color and opacity multiplier.|
|Visibility Distance Factor||The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen.|
|Cast Shadows||Whether to cast shadows on the other surfaces.|
|Receive Decals||Whether it is possible to apply decals on the surface.|
|Motion Blur Factor||The multiplier of the motion blur effect.|
|Occluder||Whether to object should be used as an occluder for occlusion culling.|
|Special Effects||Specifies settings for special object effects, such as an outline effect.|