NeoAxis Group Ltd has released a new major product, which has already been in development for about five years. It is a cloud service called NeoX. The service may be considered the cloud component of the full system when used together with the NeoAxis game engine. The engine is the core, and the cloud service functions as an extended or full version of the engine.
NeoX is a cloud platform for building, running, and publishing online games and multimedia applications at scale. The platform has two main functions: helping you develop network-enabled projects and managing their publication. You can use NeoX for each function separately or for both together. The platform includes a desktop app for managing projects and servers, as well as for publishing and launching released products.
Latest changes
- Payments for NeoX.
- Creating own projects, renting servers.
- Durak card game.
- Unity Engine template.
- Godot Engine template.
Screenshots of the NeoX app
The NeoX desktop app includes development tools and also serves as the delivery platform for released products within the system.
Durak card game as an example
NeoX is shipped with a strategy Durak card game. You can play with other players and with bots for free.
Gomoku game as an example
NeoX is shipped with a strategy Gomoku game. You can play with other players and with bots for free.
Unity Engine template
This is an example of using the Unity engine as a client for the NeoX cloud service. The server part uses a basic template and is based on the NeoAxis Core library.
Godot Engine template
This is an example of using the Godot engine as a client for the NeoX cloud service. The server part uses a basic template and is based on the NeoAxis Core library.
Language translation service as an example
NeoX includes an app and a template for creating a text translation service. The project includes server and client apps. It is based on LibreTranslate.
Next plans
- Add more templates to the service, including templates for another game engines.
- Add more games to the service.
- Port the engine to all major platforms.
- Add modern APIs with ray tracing support to the engine.
















