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ScenePhysicsNumVelocitySteps Property

Number of solver velocity iterations to run. Note that this needs to be >= 2 in order for friction to work (friction is applied using the non-penetration impulse from the previous iteration).

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<int> PhysicsNumVelocitySteps { get; set; }

Property Value

Type: ReferenceInt32
See Also