| ScenePhysicsDefaultConvexRadius Property  | 
 
            In order to speed up the collision detection system, all convex shapes use a convex radius. The provided shape will first be shrunken by the convex radius and then inflated again by the same amount.
            
 
    Namespace: 
   NeoAxis
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
 Syntax
Syntaxpublic Reference<double> PhysicsDefaultConvexRadius { get; set; }Property Value
Type: 
ReferenceDouble See Also
See Also