Click or drag to resize

MeshHasVertices Property

Gets if the mesh has a vertex array. This should always return true provided no special scene flags are set.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public bool HasVertices { get; }

Property Value

Boolean
See Also