Curve In Space |
Represents the curve in the scene.

The component supports generating 3D mesh of the curve. Set Thickness parameter more than 0 to enable mesh generation.

| Name | Description |
|---|---|
| Curve Type Position | The type of the curve for position of the points. |
| Curve Type Rotation | The type of the curve for rotation of the points. |
| Curve Type Scale | The type of the curve for scale of the points. |
| Time Scale | Time scale of the curve points. |
| Color | Specifies the color of the curve. |
| Display Curve In Editor | Whether to display the curve in the editor. |
| Display Curve In Simulation | Whether to display the curve in the simulation. |
| Thickness | The thickness of the curve. |
| Caps | Whether to add caps to the geometry of the curve. |
| Segments Length | The length of the segments. |
| Segments Circle | The amount of segments around the circumference. |
| Material | The material of the curve. |
| UVTiles Length | The length of UV tile by length. |
| UVTiles Circle | The length of UV tile around the circumference. |
| UVFlip | Whether to flip UV coordinates. |
| Visibility Distance Factor | The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen. |
| Collision | Whether to have a collision body. |
| Collision Material | The physical material used by the rigid body. |
| Collision Friction | The amount of friction applied on the rigid body. |
| Collision Restitution | The ratio of the final relative velocity to initial relative velocity of the rigid body after collision. |
| Time | The time of the point. |
| Rounded Line Curvature Radius | The curvature radius of the points for Rounded Line curve type. |