Render To File |
A tool for rendering a scene to a file, intended for creating screenshots, materials, and videos.
Add the RenderToFile component to the scene, configure its properties, and click the Render button to generate the files. The RenderToFile component is located in the "Base\Scene objects\Additional" group.

Video recording is available via command-line parameters for NeoAxis.Player.exe. Use "Project\Binaries\NeoAxis.Player_RenderVideoToFile.cmd" as an example.
| Name | Description |
|---|---|
| Mode | The type of generated data. |
| Resolution | The size of the resulting image. |
| Output File Name | The file name to be output. |
| Camera | The camera for which the display is being performed. If no camera is specified, the editor's current camera is used. |
| Rendering Pipeline | The rendering pipeline to override the default pipeline of the scene. |
| Display Development Data | Whether to visualize development data of the scene. |
| Template | A template for a generated material. |
| Fill Transparent Pixels By Near Pixels | Whether to fill transparent pixels of generated textures by near pixels to make mipmapping work good. |
| Frames Per Second | The number of frames per second. |
| Length | The length of the video in seconds. |
| Format | The compression format of the video. |
| Quality | The quality of the video compression. |