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BreakableBody(World, IEnumerableVertices, Single, Vector2, Single) Constructor

Initializes a new instance of the BreakableBody class

Namespace: Internal.tainicom.Aether.Physics2D.Common.PhysicsLogic
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public BreakableBody(
	World world,
	IEnumerable<Vertices> vertices,
	float density,
	Vector2 position = default,
	float rotation = 0f
)

Parameters

world  World
 
vertices  IEnumerableVertices
 
density  Single
 
position  Vector2  (Optional)
 
rotation  Single  (Optional)
 
See Also