BreakableBody Class | 
Namespace: Internal.tainicom.Aether.Physics2D.Common.PhysicsLogic
public class BreakableBody
The BreakableBody type exposes the following members.
| Name | Description | |
|---|---|---|
| BreakableBody(World, IEnumerableShape, Vector2, Single) | Initializes a new instance of the BreakableBody class  | |
| BreakableBody(World, Vertices, Single, Vector2, Single) | Initializes a new instance of the BreakableBody class  | |
| BreakableBody(World, IEnumerableVertices, Single, Vector2, Single) | Initializes a new instance of the BreakableBody class  | 
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object.  (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.  (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function.  (Inherited from Object.) | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object.  (Inherited from Object.) | |
| ToString | Returns a string that represents the current object.  (Inherited from Object.) | |
| Update | 
| Name | Description | |
|---|---|---|
| MethodInvoke | 
            Calls the object method by name.
              (Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.   
            Gets the value of the object property by name.
              (Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.   
            Gets the value of the object property by name.
              (Defined by ObjectEx.) | |
| PropertySet | 
            Sets the value of the object property by name.
              (Defined by ObjectEx.) |