Test a point for containment in this shape.
Note: This only works for convex shapes.
Namespace: Internal.tainicom.Aether.Physics2D.Collision.ShapesAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic abstract bool TestPoint(
ref Transform transform,
ref Vector2 point
)
Parameters
- transform Transform
- The shape world transform.
- point Vector2
- A point in world coordinates.
Return Value
BooleanTrue if the point is inside the shape
See Also