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Here you can find the planned improvements. You can request a feature or make a donation to help speed up development. Payments can be made via direct bank transfer or cryptocurrency. Contact us. |
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NeoX
- Deploy products via Web.
- More game type templates.
- Multiplayer game examples for game engine templates (Unity, Unreal, Godot, and more).
- AI-powered generators and templates for game developers.
- Unreal Engine template.
- Subscription.
Platforms
- iOS.
- macOS.
- Web.
- PlayStation.
- Nintendo Switch.
- VR/AR.
- Linux: rendering backend.
Editor
- The editor for macOS.
- The editor for Linux.
- Built-in AI tools.
Rendering
- DX12, Vulkan backend level. Ray tracing, mesh clustering, deeper mesh packing, full indirect lighting, full reflections.
- Indirect lighting: Right now you can use ambient occlusion (ASSAO) and screen-space indirect lighting in some cases.
- Reflection: Right now you can combine screen-space reflections with real-time reflection probe.
- Furs, hairs.
Tools and Components
- Sequence editor. Cinematic and video editing.
- Mesh painting tools.
- More 3D modeling tools, with power of AI tools.
- Human and creature generator.
- Vegetation generator: More features and realism.
- Road constructor: More features. Exits from the road, overpasses, bike paths.
- Traffic system: Auto moving vehicles, traffic lights functionality.
- Cloth, anisotropy importing from glTF format.
Physics
- Flying vehicles.
- Ragdoll auto construction.
- Soft body.
Networking
- Deterministic traffic free connection mode.
- Relay networking mode.
Various
- Fonts: support all glyphs; update textures as needed. Add more languages by default. Allow users to enter any characters from the keyboard or select them from a list.
