Unity Engine

This is an App and a Template.
License: NeoX Service
Published: 27 March 2026
Updated: 07 April 2026
Windows build size: 39.84 MB
Template size: 7.19 MB

This is an example of using the Unity engine as a client for the NeoX cloud service. The server part uses a basic template and is based on the NeoAxis Core library.

This is an initial implementation with an example of calling cloud methods from the client. The server solution is a standard C# project. At the end of the Implementation.cs file, there is a CloudMethodExample method that serves as an example. Upcoming improvements will include matchmaking and deeper integration; you can see the code in Implementation.cs.

TO DO:

  • Full game example with matchmaking.
  • Steam API integration example.

For more information, see the documentation about this template.

Screenshot 1
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