VehicleType Properties |
The VehicleType type exposes the following members.
Name | Description | |
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AnyData |
The user data of the component.
(Inherited from Component.) | |
BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
Chassis |
The type of chassis.
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CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
Components |
Gets the collection of the child components.
(Inherited from Component.) | |
CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
EngineMaxRPM | ||
EngineMaxTorque | ||
EngineMinRPM | ||
FrontWheelAngularDamping |
Angular damping factor of the wheel: dw/dt = -c * w.
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FrontWheelAntiRollBarStiffness |
Stiffness (spring constant in N/m) of front wheel anti rollbar. Can be 0 to disable the anti-rollbar.
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FrontWheelDiameter |
The diameter of a front wheel.
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FrontWheelDifferentialEngineTorqueRatio |
How much of the engines torque is applied to this differential (0 = none, 1 = full).
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FrontWheelDifferentialLeftRightSplit |
Defines how the engine torque is split across the left and right wheel (0 = left, 0.5 = center, 1 = right).
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FrontWheelDifferentialLimitedSlipRatio |
Ratio max / min wheel speed. When this ratio is exceeded, all torque gets distributed to the slowest moving wheel. This allows implementing a limited slip differential. Set to FLT_MAX (3.402823466e+38F) for an open differential. Value should be > 1.
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FrontWheelDifferentialRatio |
Ratio between rotation speed of gear box and wheels.
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FrontWheelDrive | ||
FrontWheelLateralFriction |
Friction in sideway direction of tire as a function of the slip angle (degrees): angle between relative contact velocity and vehicle direction.
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FrontWheelLongitudinalFriction |
Friction in forward direction of tire as a function of the slip ratio (fraction): (omega_wheel * r_wheel - v_longitudinal) / |v_longitudinal|.
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FrontWheelMass |
The mass of a front wheel.
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FrontWheelMaxBrakeTorque |
How much torque (Nm) the brakes can apply to front wheel.
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FrontWheelMaxHandBrakeTorque |
How much torque (Nm) the hand brake can apply to front wheel.
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FrontWheelMaxSteeringAngle |
The maximal steering angle of front wheels.
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FrontWheelMesh |
The mesh of a front wheel.
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FrontWheelPosition |
The position offset for front wheels.
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FrontWheelSteeringTime | ||
FrontWheelSuspensionDamping | ||
FrontWheelSuspensionFrequency | ||
FrontWheelSuspensionMaxLength | ||
FrontWheelSuspensionMinLength | ||
FrontWheelSuspensionPreloadLength | ||
FrontWheelWidth |
The width of a front wheel.
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GearDownSound | ||
GearSounds | ||
GearUpSound | ||
HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
MaxPitchRollAngle |
Defines the maximum pitch/roll angle, can be used to avoid the car from getting upside down. The vehicle up direction will stay within a cone centered around the up axis with half top angle MaxPitchRollAngle, set to 180 to turn off.
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MaxSlopeAngle |
Max angle that is considered for colliding wheels. This is to avoid colliding with vertical walls.
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Mesh |
The main mesh of the vehicle.
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MotorOffSound | ||
MotorOnSound | ||
Name |
The name of the component.
(Inherited from Component.) | |
NetworkID | (Inherited from Component.) | |
NetworkIsClient | (Inherited from Component.) | |
NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
NetworkIsSingle | (Inherited from Component.) | |
NetworkIsSingleOrClient | (Inherited from Component.) | |
NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
NetworkModeUsers | (Inherited from Component.) | |
Parent |
Gets the parent object.
(Inherited from Component.) | |
ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
RearWheelAngularDamping |
Angular damping factor of the wheel: dw/dt = -c * w.
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RearWheelAntiRollBarStiffness |
Stiffness (spring constant in N/m) of rear wheel anti rollbar. Can be 0 to disable the anti-rollbar.
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RearWheelDiameter |
The diameter of a rear wheel.
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RearWheelDifferentialEngineTorqueRatio |
How much of the engines torque is applied to this differential (0 = none, 1 = full).
| |
RearWheelDifferentialLeftRightSplit |
Defines how the engine torque is split across the left and right wheel (0 = left, 0.5 = center, 1 = right).
| |
RearWheelDifferentialLimitedSlipRatio |
Ratio max / min wheel speed. When this ratio is exceeded, all torque gets distributed to the slowest moving wheel. This allows implementing a limited slip differential. Set to FLT_MAX (3.402823466e+38F) for an open differential. Value should be > 1.
| |
RearWheelDifferentialRatio |
Ratio between rotation speed of gear box and wheels.
| |
RearWheelDrive | ||
RearWheelLateralFriction |
Friction in sideway direction of tire as a function of the slip angle (degrees): angle between relative contact velocity and vehicle direction.
| |
RearWheelLongitudinalFriction |
Friction in forward direction of tire as a function of the slip ratio (fraction): (omega_wheel * r_wheel - v_longitudinal) / |v_longitudinal|.
| |
RearWheelMass |
The mass of a rear wheel.
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RearWheelMaxBrakeTorque |
How much torque (Nm) the brakes can apply to rear wheel.
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RearWheelMaxHandBrakeTorque |
How much torque (Nm) the hand brake can apply to rear wheel.
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RearWheelMaxSteeringAngle |
The maximal steering angle of rear wheels.
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RearWheelMesh |
The mesh of a rear wheel.
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RearWheelPosition |
The position offset for rear wheels.
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RearWheelSuspensionDamping | ||
RearWheelSuspensionFrequency | ||
RearWheelSuspensionMaxLength | ||
RearWheelSuspensionMinLength | ||
RearWheelSuspensionPreloadLength | ||
RearWheelWidth |
The width of a rear wheel.
| |
RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
TransmissionAuto |
How to switch gears.
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TransmissionClutchReleaseTime |
How long it takes to release the clutch (go to full friction), only used in auto mode.
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TransmissionClutchStrength |
Strength of the clutch when fully engaged. Total torque a clutch applies is Torque = ClutchStrength * (Velocity Engine - Avg Velocity Wheels) (units: k m^2 s^-1).
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TransmissionGearRatios |
Ratio in rotation rate between engine and gear box, first element is 1st gear, 2nd element 2nd gear etc.
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TransmissionReverseGearRatios |
Ratio in rotation rate between engine and gear box when driving in reverse.
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TransmissionShiftDownRPM |
If RPM of engine is smaller then this we will shift a gear down, only used in auto mode.
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TransmissionShiftUpRPM |
If RPM of engine is bigger then this we will shift a gear up, only used in auto mode.
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TransmissionSwitchLatency |
How long to wait after releasing the clutch before another switch is attempted (s), only used in auto mode.
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TransmissionSwitchTime |
How long it takes to switch gears (s), only used in auto mode.
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TurretTurnSound | ||
TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
Version |