VehicleType Properties |
The VehicleType type exposes the following members.
| Name | Description | |
|---|---|---|
| AnyData |
The user data of the component.
(Inherited from Component.) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
| Chassis |
The type of chassis.
| |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
| Components |
Gets the collection of the child components.
(Inherited from Component.) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EngineMaxRPM | ||
| EngineMaxTorque | ||
| EngineMinRPM | ||
| FrontWheelAngularDamping |
Angular damping factor of the wheel: dw/dt = -c * w.
| |
| FrontWheelAntiRollBarStiffness |
Stiffness (spring constant in N/m) of front wheel anti rollbar. Can be 0 to disable the anti-rollbar.
| |
| FrontWheelDiameter |
The diameter of a front wheel.
| |
| FrontWheelDifferentialEngineTorqueRatio |
How much of the engines torque is applied to this differential (0 = none, 1 = full).
| |
| FrontWheelDifferentialLeftRightSplit |
Defines how the engine torque is split across the left and right wheel (0 = left, 0.5 = center, 1 = right).
| |
| FrontWheelDifferentialLimitedSlipRatio |
Ratio max / min wheel speed. When this ratio is exceeded, all torque gets distributed to the slowest moving wheel. This allows implementing a limited slip differential. Set to FLT_MAX (3.402823466e+38F) for an open differential. Value should be > 1.
| |
| FrontWheelDifferentialRatio |
Ratio between rotation speed of gear box and wheels.
| |
| FrontWheelDrive | ||
| FrontWheelLateralFriction |
Friction in sideway direction of tire as a function of the slip angle (degrees): angle between relative contact velocity and vehicle direction.
| |
| FrontWheelLongitudinalFriction |
Friction in forward direction of tire as a function of the slip ratio (fraction): (omega_wheel * r_wheel - v_longitudinal) / |v_longitudinal|.
| |
| FrontWheelMass |
The mass of a front wheel.
| |
| FrontWheelMaxBrakeTorque |
How much torque (Nm) the brakes can apply to front wheel.
| |
| FrontWheelMaxHandBrakeTorque |
How much torque (Nm) the hand brake can apply to front wheel.
| |
| FrontWheelMaxSteeringAngle |
The maximal steering angle of front wheels.
| |
| FrontWheelMesh |
The mesh of a front wheel.
| |
| FrontWheelPosition |
The position offset for front wheels.
| |
| FrontWheelSteeringTime | ||
| FrontWheelSuspensionDamping | ||
| FrontWheelSuspensionFrequency | ||
| FrontWheelSuspensionMaxLength | ||
| FrontWheelSuspensionMinLength | ||
| FrontWheelSuspensionPreloadLength | ||
| FrontWheelWidth |
The width of a front wheel.
| |
| GearDownSound | ||
| GearSounds | ||
| GearUpSound | ||
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
| MaxPitchRollAngle |
Defines the maximum pitch/roll angle, can be used to avoid the car from getting upside down. The vehicle up direction will stay within a cone centered around the up axis with half top angle MaxPitchRollAngle, set to 180 to turn off.
| |
| MaxSlopeAngle |
Max angle that is considered for colliding wheels. This is to avoid colliding with vertical walls.
| |
| Mesh |
The main mesh of the vehicle.
| |
| MotorOffSound | ||
| MotorOnSound | ||
| Name |
The name of the component.
(Inherited from Component.) | |
| NetworkID | (Inherited from Component.) | |
| NetworkIsClient | (Inherited from Component.) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
| NetworkIsSingle | (Inherited from Component.) | |
| NetworkIsSingleOrClient | (Inherited from Component.) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
| NetworkModeUsers | (Inherited from Component.) | |
| Parent |
Gets the parent object.
(Inherited from Component.) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
| RearWheelAngularDamping |
Angular damping factor of the wheel: dw/dt = -c * w.
| |
| RearWheelAntiRollBarStiffness |
Stiffness (spring constant in N/m) of rear wheel anti rollbar. Can be 0 to disable the anti-rollbar.
| |
| RearWheelDiameter |
The diameter of a rear wheel.
| |
| RearWheelDifferentialEngineTorqueRatio |
How much of the engines torque is applied to this differential (0 = none, 1 = full).
| |
| RearWheelDifferentialLeftRightSplit |
Defines how the engine torque is split across the left and right wheel (0 = left, 0.5 = center, 1 = right).
| |
| RearWheelDifferentialLimitedSlipRatio |
Ratio max / min wheel speed. When this ratio is exceeded, all torque gets distributed to the slowest moving wheel. This allows implementing a limited slip differential. Set to FLT_MAX (3.402823466e+38F) for an open differential. Value should be > 1.
| |
| RearWheelDifferentialRatio |
Ratio between rotation speed of gear box and wheels.
| |
| RearWheelDrive | ||
| RearWheelLateralFriction |
Friction in sideway direction of tire as a function of the slip angle (degrees): angle between relative contact velocity and vehicle direction.
| |
| RearWheelLongitudinalFriction |
Friction in forward direction of tire as a function of the slip ratio (fraction): (omega_wheel * r_wheel - v_longitudinal) / |v_longitudinal|.
| |
| RearWheelMass |
The mass of a rear wheel.
| |
| RearWheelMaxBrakeTorque |
How much torque (Nm) the brakes can apply to rear wheel.
| |
| RearWheelMaxHandBrakeTorque |
How much torque (Nm) the hand brake can apply to rear wheel.
| |
| RearWheelMaxSteeringAngle |
The maximal steering angle of rear wheels.
| |
| RearWheelMesh |
The mesh of a rear wheel.
| |
| RearWheelPosition |
The position offset for rear wheels.
| |
| RearWheelSuspensionDamping | ||
| RearWheelSuspensionFrequency | ||
| RearWheelSuspensionMaxLength | ||
| RearWheelSuspensionMinLength | ||
| RearWheelSuspensionPreloadLength | ||
| RearWheelWidth |
The width of a rear wheel.
| |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
| TransmissionAuto |
How to switch gears.
| |
| TransmissionClutchReleaseTime |
How long it takes to release the clutch (go to full friction), only used in auto mode.
| |
| TransmissionClutchStrength |
Strength of the clutch when fully engaged. Total torque a clutch applies is Torque = ClutchStrength * (Velocity Engine - Avg Velocity Wheels) (units: k m^2 s^-1).
| |
| TransmissionGearRatios |
Ratio in rotation rate between engine and gear box, first element is 1st gear, 2nd element 2nd gear etc.
| |
| TransmissionReverseGearRatios |
Ratio in rotation rate between engine and gear box when driving in reverse.
| |
| TransmissionShiftDownRPM |
If RPM of engine is smaller then this we will shift a gear down, only used in auto mode.
| |
| TransmissionShiftUpRPM |
If RPM of engine is bigger then this we will shift a gear up, only used in auto mode.
| |
| TransmissionSwitchLatency |
How long to wait after releasing the clutch before another switch is attempted (s), only used in auto mode.
| |
| TransmissionSwitchTime |
How long it takes to switch gears (s), only used in auto mode.
| |
| TurretTurnSound | ||
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
| Version |