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RenderingEffect_AmbientOcclusion Properties

The RenderingEffect_AmbientOcclusion type exposes the following members.

Properties
  NameDescription
Public propertyAdaptiveQualityLimit
Adaptive quality limitation. Only for highest adaptive mode.
Public propertyAnyData
The user data of the component.
(Inherited from Component.)
Public propertyBaseType
Gets the base type of the object.
(Inherited from Component.)
Public propertyBlurAmount
Number of edge-sensitive smart blur passes to apply. Quality 0 is an exception with only one 'dumb' blur pass is used.
Public propertyCloneSupport
Whether the object supports cloning.
(Inherited from Component.)
Public propertyComponents
Gets the collection of the child components.
(Inherited from Component.)
Public propertyCreatedByBaseType
Whether the object is created using a base type.
(Inherited from Component.)
Public propertyDetailStrength
Used for high-res detail AO using neighboring depth pixels. Adds a lot of detail but also reduces temporal stability (adds aliasing).
Public propertyDetailStrengthDistance
Maximal distance of detail strength effect.
Public propertyDisplayInEditor
Whether to show the object in the editor.
(Inherited from Component.)
Public propertyDisposed
Whether the object is disposed.
(Inherited from Component.)
Public propertyEditorDocumentConfiguration
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.)
Public propertyEditorReadOnly
Whether the object is read only in the editor.
(Inherited from Component.)
Public propertyEditorReadOnlyInHierarchy
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.)
Public propertyEnabled
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.)
Public propertyEnabledInHierarchy
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyEnabledInHierarchyAndIsInstance
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyFadeOutFrom
Distance from which the effect to start fading out.
Public propertyFadeOutTo
Distance from which the effect is faded out.
Public propertyHierarchyController
Gets the object hierarchy control controller.
(Inherited from Component.)
Public propertyIntensity
The intensity of the effect.
Public propertyIsSupported (Inherited from RenderingEffect.)
Public propertyLimitedDevicesSupport (Inherited from RenderingEffect.)
Public propertyMaxValue
Clamp result value.
Public propertyMultiplier
Linear multiplier of effect strength.
Public propertyName
The name of the component.
(Inherited from Component.)
Public propertyNetworkID (Inherited from Component.)
Public propertyNetworkIsClient (Inherited from Component.)
Public propertyNetworkIsServer
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.)
Public propertyNetworkIsSingle (Inherited from Component.)
Public propertyNetworkMode
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.)
Public propertyNetworkModeUsers (Inherited from Component.)
Public propertyParent
Gets the parent object.
(Inherited from Component.)
Public propertyParentRoot
Gets the parent root object.
(Inherited from Component.)
Public propertyPower
Pow modifier of effect strength.
Public propertyQuality
The quality of the effect.
Public propertyRadius
World (view) space size of the occlusion sphere.
Public propertyRemoveFromParentQueued
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.)
Public propertyResult
The result provided by the object.
(Inherited from ResultCompileT.)
Public propertyResultCompileUpdateMode
Mode update of the object.
(Inherited from ResultCompileT.)
Public propertySaveSupport
Whether the object supports saving to a file.
(Inherited from Component.)
Public propertyScreenLabel
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.)
Public propertySharpness
How much to bleed over edges; 1: not at all, 0.5: half-half; 0.0: completely ignore edges.
Public propertyShouldRecompile
Whether to update the resulting object data.
(Inherited from ResultCompileT.)
Public propertyShowAO
Enables the debug visualization of the effect.
Public propertyTechnique
The used technique of the effect. When Auto mode is enabled the ambient occlusion is generated by the global illumination (Indirect Lighting component).
Public propertyTypeSettingsPrivateObjects
Object settings when used as a type.
(Inherited from Component.)
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See Also