Project |
The ProjectSettingsPage_General type exposes the following members.
| Name | Description | |
|---|---|---|
| AnyData |
The user data of the component.
(Inherited from Component) | |
| AutoImport3DModels | Whether to enable auto import for 3D models. | |
| BaseType |
Gets the base type of the object.
(Inherited from Component) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component) | |
| Components |
Gets the collection of the child components.
(Inherited from Component) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component) | |
| CustomizeWindowsStyle | Whether to use custom style for window title bars. Restart the editor to apply changes. | |
| DisplayHierarchyOfObjectsInSettingsWindow | Whether to enable an additional objects tree in the Settings window. This makes it possible to work with objects more flexibly, although it takes up more space in the window. | |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EngineSplashScreenStyle | The style of the engine splash screen when the application is launched. | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component) | |
| InitialUIScreen | Initial UI file when starting the project application. | |
| IsResource | (Inherited from Component) | |
| Language | The language of the editor. Restart the editor to apply changes. | |
| MaxFramesPerSecondDocument | The maximum FPS in the document. | |
| MaxFramesPerSecondPreview | The maximum FPS in the preview. | |
| Name |
The name of the component.
(Inherited from Component) | |
| NetworkID | (Inherited from Component) | |
| NetworkIsClient | (Inherited from Component) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component) | |
| NetworkIsSingle | (Inherited from Component) | |
| NetworkIsSingleOrClient | (Inherited from Component) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component) | |
| NetworkModeUsers | (Inherited from Component) | |
| Parent |
Gets the parent object.
(Inherited from Component) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component) | |
| ProjectName | The name of the project. | |
| PropertiesMaxCountCollectionItemsToDisplay | The maximum number of items that can be displayed for collections in the Settings window. | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component) | |
| RunPlayerFromEditorInFullscreen | Whether to launch the Player in fullscreen mode. | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component) | |
| SceneAutoPlay | A scene to run automatically when the Player started. | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component) | |
| ShowCenteringBorders | Whether to show centering borders for mesh and surface editors to help take screenshots for the store. | |
| SimulationStepsPerSecond | The number of simulation steps per second. | |
| SimulationStepsPerSecondInv | ||
| SoundVolume | The volume of the sound playback. | |
| Theme | The theme of the editor. Restart the editor to apply changes. | |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component) | |
| UserMode | (Inherited from ProjectSettingsPage) | |
| WindowSize | The initial window size of the project window for Normal window state. | |
| WindowSizeApplySystemFontScale | Whether to apply the system font scale to Window Size. | |
| WindowSizeMinimal | The minimal size of the app window. | |
| WindowState | The initial state of the project window. When set to Auto, it will enabled Fullscreen mode or Maximized mode when run from the editor. |