Product_Store Properties |
The Product_Store type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddCodeOfProjects |
The list of C# projects to add code of them. Separated by return.
|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | CanBuildFromThread | (Overrides ProductCanBuildFromThread.) |
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | Cost | |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | CreateProducts | |
![]() | CreateScreenshots | |
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsNotResource |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | FileCache |
Whether to include the cache of auto-compressed images.
(Inherited from Product.) |
![]() | FullDescription | |
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | Identifier |
The unique identifier of the product. When the parameter is empty the identifier calculated by path name of this file.
|
![]() | License | |
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | OriginalShaders |
Whether to use not modified shaders. When the parameter is enabled, the Shaders folder will not added to the build.
|
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | Paths |
The list of folders and files to add. It is specified by the list, list items are separated by return. The item can have a prefix 'exclude:' to remove selected path.
(Inherited from Product.) |
![]() | Platform | (Overrides ProductPlatform.) |
![]() | ProductType | |
![]() | ProjectItemCategories | |
![]() | ReferenceAssemblies |
The list of referenced assembly DLL names to compile sources. Separated by return.
|
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | ScreenLabel |
Sets the display of the on-screen label of the object in the scene editor.
(Inherited from Component.) |
![]() | ShaderCache |
Whether to include shader cache.
(Inherited from Product.) |
![]() | ShortDescription | |
![]() | SortOrder |
The position of the product in the product list for build.
(Inherited from Product.) |
![]() | SupportsBuildAndRun | (Overrides ProductSupportsBuildAndRun.) |
![]() | Tags |
The list of tags. Use comma to split tags.
|
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | Version |