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Product_Store Properties

The Product_Store type exposes the following members.

Public propertyAddCodeOfProjects
The list of C# projects to add code of them. Separated by return.
Public propertyAnyData
The user data of the component.
(Inherited from Component.)
Public propertyBaseType
Gets the base type of the object.
(Inherited from Component.)
Public propertyCanBuildFromThread (Overrides ProductCanBuildFromThread.)
Public propertyCloneSupport
Whether the object supports cloning.
(Inherited from Component.)
Public propertyComponents
Gets the collection of the child components.
(Inherited from Component.)
Public propertyCost
Public propertyCreatedByBaseType
Whether the object is created using a base type.
(Inherited from Component.)
Public propertyCreateProducts
Public propertyCreateScreenshots
Public propertyDisplayInEditor
Whether to show the object in the editor.
(Inherited from Component.)
Public propertyDisposed
Whether the object is disposed.
(Inherited from Component.)
Public propertyEditorDocumentConfiguration
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.)
Public propertyEditorReadOnly
Whether the object is read only in the editor.
(Inherited from Component.)
Public propertyEditorReadOnlyInHierarchy
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.)
Public propertyEnabled
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.)
Public propertyEnabledInHierarchy
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyEnabledInHierarchyAndIsInstance
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyFileCache
Whether to include the cache of auto-compressed images.
(Inherited from Product.)
Public propertyFullDescription
Public propertyHierarchyController
Gets the object hierarchy control controller.
(Inherited from Component.)
Public propertyIdentifier
The unique identifier of the product. When the parameter is empty the identifier calculated by path name of this file.
Public propertyLicense
Public propertyName
The name of the component.
(Inherited from Component.)
Public propertyNetworkID (Inherited from Component.)
Public propertyNetworkIsClient (Inherited from Component.)
Public propertyNetworkIsServer
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.)
Public propertyNetworkIsSingle (Inherited from Component.)
Public propertyNetworkMode
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.)
Public propertyNetworkModeUsers (Inherited from Component.)
Public propertyOriginalShaders
Whether to use not modified shaders. When the parameter is enabled, the Shaders folder will not added to the build.
Public propertyParent
Gets the parent object.
(Inherited from Component.)
Public propertyParentRoot
Gets the parent root object.
(Inherited from Component.)
Public propertyPaths
The list of folders and files to add. It is specified by the list, list items are separated by return. The item can have a prefix 'exclude:' to remove selected path.
(Inherited from Product.)
Public propertyPlatform (Overrides ProductPlatform.)
Public propertyProductLogo
The logo of the product. 1000x562 size. 127, 127, 127 background. PNG or JPG format.
Public propertyProductType
Public propertyProjectItemCategories
Public propertyReferenceAssemblies
The list of referenced assembly DLL names to compile sources. Separated by return.
Public propertyRemoveFromParentQueued
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.)
Public propertySaveSupport
Whether the object supports saving to a file.
(Inherited from Component.)
Public propertyScreenLabel
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.)
Public propertyShaderCache
Whether to include shader cache.
(Inherited from Product.)
Public propertyShortDescription
Public propertySortOrder
The position of the product in the product list for build.
(Inherited from Product.)
Public propertySupportsBuildAndRun (Overrides ProductSupportsBuildAndRun.)
Public propertyTags
The list of tags. Use comma to split tags.
Public propertyTypeSettingsPrivateObjects
Object settings when used as a type.
(Inherited from Component.)
Public propertyVersion
See Also