PlantType Properties |
The PlantType type exposes the following members.
| Name | Description | |
|---|---|---|
| Ages |
The possible ages of the plant.
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| AnyData |
The user data of the component.
(Inherited from Component.) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
| Collision |
Whether to generate collision meshes.
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| Components |
Gets the collection of the child components.
(Inherited from Component.) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| GenerateGroups |
Whether to generate groups of meshes.
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| GenerateIndividuals |
Whether to generate individual meshes.
| |
| GroupMaxIncline |
The maximal incline in the group.
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| GroupMaxInclineFromCenter |
The maximal incline from the center in the group.
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| GroupRadius |
The radius of the group of meshes.
| |
| GroupSize |
The size of the group of meshes.
| |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
| LODDistance |
The distance from the previous to the next level of detail. The result value depends mesh bounds, MatureHeight.
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| LODLevels |
The amount of levels of detail to generate.
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| LODScale |
The distance multiplier when determining the level of detail.
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| LODScaleShadows |
The distance multiplier when determining the level of detail for shadows. Set 100 or more to always use the best LOD for shadows.
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| LODVoxelFillHolesDistance |
The maximal distance to fill holes, which happens when ray matching can't find the result because reach max steps limitations.
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| LODVoxelGrid |
The size of a voxel grid of a last LOD.
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| LODVoxels |
Whether to generate a voxel grid for a last LOD.
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| LODVoxelThinFactor |
The factor to changing the visibility of thin objects. It is also useful when your model has holes in its shape, the algorithm thinks your model is empty inside.
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| MatureAge |
The age at which active growth ceases.
| |
| MatureHeight |
The height range at mature age.
| |
| Name |
The name of the component.
(Inherited from Component.) | |
| NetworkID | (Inherited from Component.) | |
| NetworkIsClient | (Inherited from Component.) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
| NetworkIsSingle | (Inherited from Component.) | |
| NetworkIsSingleOrClient | (Inherited from Component.) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
| NetworkModeUsers | (Inherited from Component.) | |
| Parent |
Gets the parent object.
(Inherited from Component.) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
| PredefinedConfiguration |
The predefined configuration.
| |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
| SegmentsByCircle |
The amount of segments by circle.
| |
| SegmentsByMeter |
The amount of segments by length.
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| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
| Variations |
The number of variations to generate.
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