PlantMaterial Properties |
The PlantMaterial type exposes the following members.
| Name | Description | |
|---|---|---|
| Age |
The age.
| |
| AnyData |
The user data of the component.
(Inherited from Component.) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
| Components |
Gets the collection of the child components.
(Inherited from Component.) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
| Dead |
The dead factor.
| |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| Fired |
The fired factor.
| |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
| LeafCount |
The amount of leafs.
| |
| Material |
The reference to the material.
| |
| Name |
The name of the component.
(Inherited from Component.) | |
| NetworkID | (Inherited from Component.) | |
| NetworkIsClient | (Inherited from Component.) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
| NetworkIsSingle | (Inherited from Component.) | |
| NetworkIsSingleOrClient | (Inherited from Component.) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
| NetworkModeUsers | (Inherited from Component.) | |
| Parent |
Gets the parent object.
(Inherited from Component.) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
| PartType |
The type of the part.
| |
| Probability |
The probability of choosing this element from others.
| |
| RealLength |
The real length of the element.
| |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
| Season |
Season of a year. 0 - summer, 1 - fall, 2 - winter, 3 - spring.
| |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) | |
| UVBack |
Whether to specify UV of the back side.
| |
| UVBackDirection |
The UV direction of the back side.
| |
| UVBackPosition |
The UV position of the back side.
| |
| UVFrontDirection |
The UV front direction.
| |
| UVFrontPosition |
The UV front position.
| |
| UVLengthRange |
The UV length range.
| |
| UVMode |
The UV mode.
| |
| UVRadius |
The UV radius.
| |
| UVWidth |
The UV width.
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